D&D 5E (2024) One Year On. Warlocks How to Build Them?

Zardnaar

Legend
So as the title says. I have seen a celestial bladelock in play. But the player had a good weapon and used 5.0 material to pick up racial armor and spirit shroud.

Personally I lean towards controller.

Bladelock is to reliant on 5.0 material and multiclassing seems almost required for armor proficiency.

Pact of chain scales poorly later but theres some interesting things to do. Probably transition towards something else later.

Pact of Tome. First ones great utility but there's not really enough to build around it later.

Pact of the Nothing loading up on origin feats seems fine as well.

So overall I like the class a lot. Best designed class probably. Falls off power wise vs other primary casters later (which is probably a good thing). Front loaded early on makes it appealing.
 

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Zone (Cloud of daggers, Hunger of Hadar) + Repelling Blast.
Plus the occasional AoE (Synaptic Static) and oras control (Hypotic Patter). And a chunk of utility (Suggestion, Fly).

Best with allies that can also push or slow (weapon mastery, elemental monk) and have their own zones (druid, web). Which is much easier in 2024 with Weapon Mastery.
 

Zone (Cloud of daggers, Hunger of Hadar) + Repelling Blast.
Plus the occasional AoE (Synaptic Static) and oras control (Hypotic Patter). And a chunk of utility (Suggestion, Fly).

Best with allies that can also push or slow (weapon mastery, elemental monk) and have their own zones (druid, web). Which is much easier in 2024 with Weapon Mastery.

I want to see that build in play.

Seen elements of it but not full execution.
 

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