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Character Info

Here is my Character info.

[sblock=Shrieka]Half-Orc Ranger 1
Height: 6' 9" | Weight: 283lbs
Hair: raven black, haphazardly cut short | Eyes: Faint yellow sclera with a deep brown iris | Skin: dull olive green
Gender: Male | Age: 19
Deity: Calistria; moderate faith/selective worship (Chosen from Pathfinder Core Book)
Homeland:???

HP: 28 (d10 +2 +1 favored class, +3 toughness/ d10=7, +2 con, +3 toughness)
AC: 16 (10 +3 armor +2 dex +1 shield)
Touch: 12; FF: 14
Str 17, Dex 15, Con 14, Int 13, Wis 13, Cha 10 (using 4d6-lowest)
Before race: 17, 15, 11, 14, 13, 10 : Original rolls posted in this thread.

Saves: Fort +5, Ref +5, Will +1
BAB +2; Speed 30 (30)
CMB +5, CMD 17

Racial Traits:
+2 to One Ability Score, Medium, Normal Speed: 30ft, Darkvision: 60ft, Intimidating, Orc Blood, Orc Ferocity, Weapon Familiarity,
Languages: Common, Orc. +Goblin.

Feats:
Toughness
Class:
Favored Enemy(Ex) Goblinoid +2
Track(Ex) +0
Wild Empathy(Ex) +2
Combat Style (2 weapon fighting)
Skills (6+1=7)(6+1+1favored class=8)
Climb (7=str, +3, +1, +3)
Craft:Weapons (5=int, +1, +1, +3)
Handle Animal (4=cha +0, +1, +3)
Heal (5=wis +1, +1, +3) +2 healer's kit
Intimidate (2=cha +0, +0, +2) - racial bonus
Knowledge-Dungeoneering (6=int +1, +2, +3)
Profession:Blacksmith (5=wis +1, +1, +3)
Stealth (7=dex +2, +2,+3)+1 to track
Survival (6=wis +1, +2, +3)

Equipment:
Donkey(Mule):960lbs
Bit&Bridle
Pack Saddle:- 231lbs
Sacks(2)-empty
Hemp Rope50ft(2)
Clay Jug(4)-water
Rations 14days
Feed 14days

Backpack:- 38lbs
Bedroll
Waterskin
Canvas/tarp
Whetstone
Explorer's Outfit
Healing Kit (8 uses left)
Ink/Pen/Paper(20 sheets)
Hammer
Piton(6)
Soap
Sling stones(20)

Belt Pouch 1:- 10.5lbs
Sling Stones(20)
Belt Pouch 2:- 2.5lbs
Chalk(5)
Flint&Steel
Tinder Kit
Tindertwigs(3)
Copper Tankard w/lid (1gp)

Weapons:- 17lbs
Long Spear (1d8 +3, 20/x2, p, reach & brace)
(2)Dagger (1d4 +3, 19-20/x2, s/p)
Sling (1d4 +3, 20/x2, b, 50 ft)
(12)Darts (1d4 +3, 20/x2, p, 20ft)

Armor:- 25lbs
Studded Leather
Buckler Shield

Personal load w/backpack 84lbs, w/o 54lbs
L.load=86
M.load=173
H.load=260
Donkey(Mule) load w/backpack 269lbs, w/o 231lbs


Gold: 0.012 (12cp)
[sblock=backstory]
This gruff half-orc warrior is somewhat isolated and with-drawn. He has lived a hard life and learned to rely only on himself and his skill above the word of others. His tall, robust frame is intimidating to others; especially smaller creatures. Although, he doesn't intend for this to be the case. Other creatures' fears or suspicions of him are a source of frustration for the well mannered and mild-tempered half-orc. Because of this misplaced stereotype he has lived most of his life, thus far, on the fringe of civilization. Generally only entering towns or villages once each new moon for supplies as he traveled.

As a child he was left at an orphanage and soon "adopted" as an indentured servant by a blacksmith. This has allowed him to pick-up some work doing repairs on tools, weapons & armor for wayward adventures. As a young adolescent he escaped from the captivity of the old man's forge to take up his own life in the wild. However, he was tormented by a small band of young and arrogant goblins. They would play tricks on him in the night, steel food & supplies, even stage small scale attacks. Thus, he has gained a deep hatred for all goblinoids and has learned much about them over the years; including their language.

For the past several years he has been traveling the country trying to find his niche. He has developed skills dispatching goblins quite efficiently. Quick to find the next band of the filthy little buggers to squash, he takes great pride in his work. Although, he prefers to work alone; the half-orc hasn't been unheard of to work with others that can mind their comments and opinions of half-orcs in general. He doesn't have an ideology of superiority, but often is mistaken to be arrogant or smug.
[/sblock][/sblock]

"Donkey the Mule" - stats updated to StreamoftheSky's “Pathfinder-ized” Mule
[sblock=Donkey]
Size/Type: Large Animal
Hit Dice: 3d8+9 (22 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 13 (-1 size, +1 Dex, +3 natural), touch 10, flat-footed 12
BAB; CMB; CMD: +2; +6; 17
Attack: Hoof +4 melee (1d4+3)
Full Attack: 2 hooves +4 melee (1d4+3)
Space/Reach: 10 ft./5 ft.
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +1
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 11, Cha 6
Skills: Perception +6 (3 ranks +3 trained)
Feats: Dodge, Nimble Moves

Carrying Capacity: A light load for a mule is up to 230 pounds; a medium load, 231–460 pounds; and a heavy load, 461–690 pounds. A mule can drag 3,450 pounds.
Skills: Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling.

[/sblock]


EDIT: See post below
 
Last edited:

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Character Sheet

Human Cleric 1
HP 11
AC: 17 (10 +5 armor +2 shield)
Touch: 10; FF: 17
Str 15, Dex 10, Con 11, Int 11, Wis 17, Cha 14 (using 4d6-lowest)
Al: LG

Saves: Fort +0, Ref +0, Will +4
BAB +0; Speed 20 (30)
CMB +2, CMD 12

Feats

Selective Channeling
Toughness

Class

God: Iomedae
Domains: Good, War

Skills (2+1)

Heal +7 (1 + 3 + 3)
Know Religion +4 (1 + 3)
Diplomacy +6 (1 + 3 + 2)

Equipment

Longsword
Dagger
Light Crossbow
Bolts (30)
Longspear
Scale Mail
Heavy Wooden Shield

Backpack
Bedroll
Caltrops
Scroll Case
Canvas
Chalk (10)
Flint & Steel
Grappling Hook
Ink/Pen/Paper (10)
Mug
Rations (7)
Silk Rope
Waterskin
Whetstone
Cleric's Vestment
[TEMPLATE][/TEMPLATE]
 

Heck Yeah I want the last spot!

Hey Lumin I tried to reply to your Private message and It wouldn't let me so if that last spot is still open I want in!
 


EDIT: For those that choose to use the buy system I think lumin should change it to 20pts. That will make them closer to the stats for those that choose the 4d6-lowest roll method, but ultimately it's up to him.

Pretty please? :)

I need a name and backstory for my character...and possibly a mule.
 


Glad to see more activity in this thread.

Welcome aboard Drekken,

We still need an arcanist, prefferably a sorcerer, or a rogue. I gotta recommend a race with low-light or darkvision.

Looking forward to our first session.
-A.A
 


Drekken Del'Vellian Lvl 1 Sorcerer

Name: Drekken Del’Vellian H.P:6
Race: Half Elf Experience:
Class: Sorcerer
Level: 1
Height: 6’0”
Weight: 132lbs
Eye Color: Green (Almost glowing Emerald
Hair Color: Ebon
Features: This young Half Elf is striking and nearly unforgettable, he has very handsome features that are mysterious and have almost an Angelic quality to them. Needless to say he is very well spoken and presentable, most find him to be irresistible.
Stats:
Strength: 9 (+0) Armor Class: 13
Dexterity: 15 (+2) Fort: 3
Constitution: 17 (+3) Ref: 2
Intelligence: 10 (+0) Will: 3
Wisdom: 12 (+1)
Charisma: 17 (+3)
Skills: Feats:
Bluff (Cha) Quicken Spell
Gather Information (Cha)
Diplomacy (Cha)
Familiar:
Snake: +3 to Bluff Checks.
Alertness
Improved Evasion
Share Spells
Emphatic Link
Spells:
0: Daze 1st: Magic Missile 1d4+1
Acid Splash: 1d3 Acid Damage. Shocking Grasp 1d6 touch
Detect Magic Identify
Mending
 
Weapons: Armor:
Short Spear 1d6 (Critx2) Padded +1 to AC
Light Crossbow 1d8 (19-20 Critx2)
Equipment:
Backpack Belt Pouch Platnum:
Waterskin Travelers Outfit Gold:62
Trail Rationsx10 Ink Pen Silver:4
Bedroll Sunrodx5 Copper:12
Sack Winter Blanket Gems:
Flint &Steel Chalkx10
Hooded Lantern
Pints of Oilx5
Spell Component Pouch
Case with 30 Crossbow bolts


I rolled all stats and HP Useing the 3.5 Rules, Hope thats what your looking for!
 

Drekken,

Thats not looking bad... I might make a suggestion though. Info Gather is a skill that will be of little use on this campaign, just a heads up for you. I also recommend spending all of your wealth on gear, every last penny - erhm copper of it that you can.

-A.A
 

Into the Woods

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