(OOC) A Hard Time in Harrowdale

Sure, a shield dwarf barbarian is fine. You can add armor spikes for the normal cost.

I'll check over Abrielle again now.

Her remaining GP should be 88 (she spent 71 GP and change, not 74). Her carried load is 57.3 pounds.

And her skills are just a bit off now; Hide and Escape Artist don't have the armor check penalty for her carried load factored in. Swim should be at +0 normally, and -6 total with the current load. Masterwork studded leather armor has a -0 armor check penalty, so it won't affect her skills, but her medium load does affect them.
 
Last edited:

log in or register to remove this ad

Ooook.. I think i got them all this time :D I'd add more experience points to your profile Arkhandus but I have to reward some to other users first.. By the way i have a quick question about multiclassing. If i have 4 levels in Fighter i have a BAB of 4. And if i take a level in Barbarian does this mean i have a bab of 5 now with the +1 from one level of Barbarian? It's a hypothetical question.
 



Low level, so no need for big equipment shopping? - Check
Forgotten Realms? - Check

Sounds great, I'm interested :D

Do you know this site?
http://realmshelps.dandello.net/index.shtml

3-6 players is my target.

And WD, no I haven't seen that site before, though I never really searched for extra Realms-lore on the net beyond one or two visits to Candlekeep several years ago. I'll take a look at it though.

is there room for one more? I checked the sight that WD showed and could not find an available map of the daoe lands. I was wondering about:

Human
Fighter1
from shadowdale. Orphan, son of a brewer of ale. nephew to a merchant that travels the area. Aunt makes the best apple pies in the dalelands (according to him that is).

occupation: caravan guard

so is ther room for an unusually normal character?
 


If you are looking for a 6th player (looks like you have 5), I would like to throw my hat into the ring. I've got a 1st level human duskblade that Ive been looking for a home for (I think I saw in another thread that you have PHBII). I'd have to do some mods to him so that he would fit into a Forgotten Realms game, but I'm pretty familiar with the Realms. I've pretty much got every realms book up to the 3.0 FRCS (including the original 1st Edition AD&D setting material), but nothing after that.

Let me know what you think?
 

ok ... I finally found a 3.x source book with a map in the front cover. harrow dale is a long ways from shadowdale and has no direct access to said dale. I wonder if i should change his home to ashabinford instead? or woould you prefer scardale?
 

Sorry Rhun, but we've got 6 already; Scott Dewar, Crazy Monkey, Voda Vosa, Myth & Legend, Walking Dad, and ethandrew. Ethandrew just hasn't posted again yet; if ethandrew or someone else decides to bow out, then you can join, but for now I'm reserving slots for these first six.

Scott Dewar, your PC probably just escorted a caravan to Harrowdale and had the good fortune of not running into any fights along the way; what he earned on that job probably accounts for some of his starting gear/coin.
 

Forgotten realms informaation web page
[sblock=general description]
Height: 6' 4"
Weight: 275 lb
Age: 17 Years old
Skin: fair
Hair/eyes:
Clothing:
Personality: mostly stoic, except when he sees his auntie's apple pies, where He suddenly transforms into a mesmerized little boy (sometimes) or a starved little moy(other times) or a poor traveling destute little boy(usually). Sometimes (or mostlikely almost always) just the mere mention of his autinies apple pie is enough to bring the biggest grin you can ever imagine.
[/sblock]

Code:
Personal Information
[B]Name:[/B] Evanar Brewerson
[B]Class:[/B] fighter 2
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] male
[B]Alignment:[/B] Neutral good
[B]Deity:[/B] Lysander _ God of protection



[B]Str:[/B] 18 +4   [B]Level:[/B] 2       [B]XP:[/B] 1771
[B]Dex:[/B] 10 +0   [B]BAB:[/B] +2        [B]HP:[/B] color=red]7/24[/color] (2d10+4)
[B]Con:[/B] 14 +2   [B]Grapple:[/B] +6    [B]Dmg Red:[/B] -
[B]Int:[/B] 14 +2   [B]Speed:[/B] 30'     [B]Spell Res:[/B] -
[B]Wis:[/B] 8  -1   [B]Init:[/B] +4 (imp init)     
[B]Cha:[/B] 10 +0 
[sblock=Poison and disease effects][color=yellow]poisen and disease effects[/color]
[url=http://www.enworld.org/forum/5025127-post88.html]5 points str damage[/url] str now at 13 for +1
[url=http://www.enworld.org/forum/5081248-post122.html]healing effects[/url]
[color=red]Str now at: 12 for +1 str[/color][/sblock]


[b][u]Encumbrance:[/b] light[/u]

Combat
      [B]Base Armor Shld Dex Total[/B]
[B]Armor:[/B] 10   +4               14

[B]Touch:[/B] 10 
[B]Flatfooted:[/B] 14 
[B]ACP:[/B] ACP: -2 

           [B]Base  Mod   Misc Total[/B]
[B]Fort:[/B]       +3    +2    +0    +5
[B]Ref:[/B]        +0    +0    +0    +0
[B]Will:[/B]       +0    -1    +0    -1

[B]Weapons:     Attack Damage  Critical type[/b]
Bastard Sword  +7     1d10+6   19-20/X2   S
Dagger         +6     1d4 +4   19-20/X2   P/S
long bow       +2     1d8 +2      X3      P
morning star   +6     1d8 +6      X2      B/P

[color=red]-1 to att and dam from poion[/color]


Feats and Skills
[B]Languages:[/B] Common,Condatan, Demaran, 
orc (especially for cussing)

[B]Feats:[/B] 
[U]Weapon Proficiency[/U]:
   Bastard. Sword, 2 hand only (class feature)
[U]Weapon Focus[/u]: 
   Bastard Sword  (Human Bonus)
[U]improved initiative [/U] 
   +4 to inititive (character lv 1);
[U]Power Attack [/U] 
   trade BAB for Damage bonus(fighter lv 1)
[U]combat expetise[/U]  
   trade BAB for better A/C (fighter lv 2)
[u]improved disarm[/u]
   (Character lv 3)
[u]Weapon specialization (b sword)[/u]
   (fighter level 4)
[u]Improved Combat Expertise[/u]
   (level 6)


[B]Skill Points:[/B] (2+2)X4 (fighter lv 1)+4 
level 1 = 20
2+2+1 (int+2, human bonus +1) =+5 skill points 
/level after 1st  

[B]Max Ranks (class/crossclass):[/B] 4/2

[B]Skills:              Ranks-Mod-Misc-Total[/B]-acp
Climb *                 5     +4         +7   -2
Craft, Leatherworking * 5     +2         +7
Diplomacy               0      0         +0
Gather Info             0      0         +0
Handle Animal  *        4      0         +4
Jump *                  4     +4         +6    -2
Listen                  0     -1         +0
Ride *                  3     +0         +3
Swim *                  4     +4         +4    -4
Spot                    0     -1         +0
Use rope                0     +0         +2

(*) denotes class skill

[B]Equipment:                   Cost   Weight  [/B]
Explorer's Outfit               ---   --- lb
Chain Shirt                    100 gp   25.0 lb
Bastard Sword                   35 gp   6 lb
Dagger                           2 gp   1 lb
long bow (comp), +2 mighty*	  300 gp   3.0 lb
arrows, 20	                      1 gp   3 lb
Morningstar		                8 gp   6.0 lb
back pack                        2 gp   2.0 lb
bedroll		                0.1 gp   5.0 lb
flint and steel	                1 gp   ---
belt pouch x2 	                2 gp   1.0 lb
trail rations X14                7 gp   14.0 lb 
silk rope, 50 ft	               10 gp   5.0 lb
waterskin	X 2	                2 gp   8.0 lb
artasans’s outfit                1 gp   4.0 lb
artasan's tools                  5 gp   5.0 lb
cure light potion X1            50 gp   ---

* regional bonus equipment.


	     
[B]Total Weight:[/B]   88 lb      
 encumbrance  
 
[B]Money:[/B]   0 pp 0 gp  9 sp   3 cp
gems: 0 X 50gpv 

purchase plans:
mitheral chain churt cost 1100gp
mwk bastard sword cost 335 gp


                  Lgt   Med   Hvy  Lift   Push
[b]Max Weight:[/b]      100  200   300   600   1500

[sblock=background] Evanar was born to a brewer who was the son of a brewer with a long family history of an ale recipie that is said to have been bought from the dwarves of the thunder peaak moutains, or so his grandfather always told him. The truth be told, his grandfather always did pull his lage, so there was a bit of soubt to that story. reguardless, the ale was especially good. so goo that a rival set a contract on evanar's father and mother and his grand parents. the family mordered and evanar too young to know the family trade the young orphan was taken in by his mother's brother and sister in law, uncle Nile and aunt emmie. Uncle Nile is a merchant haleing out of Shadowdale, where evanar's family was. he sold the ale his father brewed, while his aunt made the world's best apple pies.

Uncle Nile set Evanar's sights in a different direction then revenge should he desired to go that route ... merchant tradeing and carvaning. As evanar was strong when he was young, his specialty became sword play and eventually was set ting his sights on caravan guarding. It is this prfession that evanar is busy with as he has traveled down the river ashaba from shadowdale through ashabinford, to a wagon train to harrowdale,which is where our young hero is to day...[/sblock]

height: 6'4"
weight:275 lb of solid muscle
hir: brown
skin: well tanned

[sblock= income record] start: 180 gp (average for fighter) [/sblock]
 
Last edited:

Remove ads

Top