[OOC] A Little Night Music

Great....I'm still not completely familiar with how things work around here. I'll pick it up soon enough. So you have this thread and the Rogue's Gallery thread?

Thanks!



Kajamba Lion said:
Hi, Greegan. The game itself probably isn't quite proper steampunk, although the tech level has certainly been raised and it has affinities with that type of thing. It's really a world heading towards an Industrial Revolution of sorts (not necessarily as we know an Industrial Revolution, though). As for what you need to do, you need to wait. I won't need an alternate until someone drops out. You're welcome to read along and comment here in the IC thread, but I can't really tell you more until I know more. Finally, what do you mean by having a reference for my world? Let me know and I'll answer. :)

Best,
Nick
 

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Keia: That all looks fine. :)

Douane: Thaern's all good with me, too. :) You should have e-mail, btw (my e-mail's been wonky, so let me know if you don't get it).

Here's a roster update for everyone:

Roland, Human Rgr1 (johnsemlak)
Valathorn, Human PsyW1 (rangerjohn)
Traubon Mithrilaxe, Mountain Dwarf Ftr0/Abj0 (GnomeWorks)
Quintus Valdemere, Elven Mar1 (Uriel)
Ferus Arthaud, Human Clr1 of Fharlanghn (Keia)
Thaern Zorus, Human Rog1 (Douane)
Seamus Shadowstep, Canis Rog1 (Shoggoth)
Aston Morwim, Canis Wiz(Con)1 (Jarval)

Alternate Slot 1: Greegan

As soon as Keia's PC is finished, we should be ready to go. My brother's in town this weekend, which means that I will not have as much internet time as usual, but I will be able to hop in and answer last minute questions. Hopefully we'll be able to start this game up next week. :) I'm looking forward to seeing the party in action.

Best,
Nick
 

Greegan: I goofed in my last post. Any comments you want to make should be in this thread, the OOC (out of character) thread. When the game gets going, we'll have an IC (in character) thread in the Playing the Game forum for the actual game. If you want to check out my other game (see my signature in the very first post of this thread for links), it could be helpful. My apologies if I'm throwing out things you already know. :)
 

Posted the basics on the character in the rogue gallery. Will add equipment and spells soon (r/l becons).

Keia
 





Of Significance . . .

Two Significant People:
1) Freyr Arthuard. Ferus' great aunt, a former adventurer that set the bug in Ferus. A lover of music and the arts. A formidable opponent in her youth . . . at least in her stories

2) Father Elias the Traveler. Ferus' current superior in the Church of Fharlanghn. Freyr lit the spark, Father Elias fanned the flames and helped Ferus chose his path.

Significant Item
His silver Fharlanghn Holy symbol. Given to him by Father Elias upon completing his clerical training, it signifies both the amount of progress Ferus has made in becoming someone and the amount of work yet to be done.

Two Significant Places
1) Ferus's quarters near the church. Provided to all those of the faith, Ferus was given quarters by the church. He shared them with several others, but, as the faith dictates, many are traveling at one time or another. Currently, Ferus has the quarters to himself. It's not much . . . sparce . . . spartan . . . but its his and therefore also a step away from his family's background and history.

2)A fountain in Town. Ferus spend's significant time at or near one of the fountain's in town. Many he has helped in the past alway seem to find him here, and frequently send word to others in need that Ferus can be found there.
 

Keia,

I hope you don't mind, but I just looked at the PC in the Rogue's Gallery and found a few things that are somewhat off (I suppose you copied your template from another character?):

1. The saves are incorrect. They should be
Fortitude +1 [+2 base, -1 Con]
Reflex +1 [+0 base, +1 Dex]
Will +3 [+2 base, +1 Wis]

2. Base BAB should be +0.

3. It seems to me that you are missing some skill points:
Diplomacy +8 [4 ranks, +2 Cha, +2 Negotiator] = 4 skill points
Heal +3 [2 ranks, +1 Wis] = 2 skill points
Knowledge (religion) +2 [2 ranks, +0 Int] = free
Profession (scribe) +5 [4 ranks +1 Wis] = free
Sense Motive +3 [0 ranks, +1 Wis, +2 Negotiator] = 0
Speak Language +1 = 2 skill points [cc]
Spellcraft +1 [1 ranks, +0 Int] = 1 skill point

So you've spent only 9 of the 12 you should have. [ (2 cleric + 0 Int) x 4 +4 human = 12 ]


Folkert
 
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