[OOC] Academy of Drell, Part II

I am happy with a convert to 3.5.

The only problem might be the Courtier Class, as there is no 3.5 variant, but that shouldn't prove difficult. I'll just ignore the none setting applicable skills (like I already did) and adapt the one or two that have changed. Notably Innuendo...
 

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I might mention to GnomeWorks: I remember oh so long ago you took the Aristocrat. There are alternates now that may be of better value for you.

Notably the Noble (Dragonlance), Courtier (Rokugan), Noble (Kalamar I think?), etc....
 

My only request, I want to take a level of fighter; are we still restricted to the wussy classes or can I finally make Keith the tough cold-blooded pretty boy killer he was meant to be
 

evileeyore - I might do the Noble from DL, since I have that book.

Zhure - I'll be continuing in psion; since the XPH got rid of the pyrokineticist, which is the PrC I was heading for, would it be alright with you if I continued to head for that (using the 3e version of the class, tweaking it for 3.5), or would you prefer I go for something else that would be similar in flavor?
 

3.5 is fine by me. Though I imagine the tough Psion CON based telekineticist will be drastically different. Seeing as the little guy who's vocabulary I purposely try to limit will have to be intelligent all of a sudden.

Or maybe the farming life is good for Rallyn now that he's had a taste of what 'adventure' is under the stories and I can bring in someone different that would fit in with the next chapter.
 


Since no one objects to the change, we'll be switching to 3.5 rules in the next chapter.

If you'd like to make a compromise on your character to maintain verisimilitude, we'll work something out. Bear in mind, the definition of the ideal compromise is one in which both parties feel gypped. :D

- You can change any spells/powers/abilities/skills/classes as needed, just be prepared to backstory any bizarre changes.

- We will NOT be using 3.5 power attack. It offends my delicate sensibilities.

- We will be using the 3.5 XPsiHB. If you aren't happy with a path class, like pyrokineticist, then maybe we can reach a compromise between the two editions that will be satisfactory. The point is to have fun, not worry overmuch about the niggling details.

- A recap: Give yourself a bonus of 10,000 XP, refigure your class level(s), making changes as needed. Total up your equipment value and compare it to the expected total in the DMG for your level. Add any gear to bring it up to the correct amount. Do NOT include any gear given by Serbanas. That's free.

Greg
 

Jeremy said:
3.5 is fine by me. Though I imagine the tough Psion CON based telekineticist will be drastically different. Seeing as the little guy who's vocabulary I purposely try to limit will have to be intelligent all of a sudden.

Or maybe the farming life is good for Rallyn now that he's had a taste of what 'adventure' is under the stories and I can bring in someone different that would fit in with the next chapter.

That'll be fine, too. You might look at the Wilder, they're CHA based. While they get few powers, Rallyn didn't use many powers... I also suggest the Psychic Warrior, as Expanded Knowledge is a bonus feat for them and the manifesting stat is Wis instead of INT.

Greg
 

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