doghead
thotd
Maerdwyn said:Working on Forisa here, and DrZ, if we want her to be a casting priestess, I think she might indeed need a protector![]()
doghead - should I focus on making her a believable village priestess (with enough points in benediction to deliver reasonable sermons to the congregation, for example) or throw in some adventuring type skills for survivability?
Ian
Yeah, casters suffer a bit from MAD. I'm thinking f reworking the system a bit along the lines of three base abilities Mind, Body and Spirit. Divinity and Nostracarnum would be composits of the base abilities; Divinity equals Spirit and Body average, Nostracarnum Mind and Body average. Something like that. But I will restrain myself until we have had some time with the RAW.
I'm not sure wwhat you mean by adventuring type skills exactly. But I don't think dungeons and monster bashing are going to play a major part of the game. Persoanlly I would focus on building whatever concept you have in mind. We can rework if things go south. What combinations were you thinking of?
thotd