Verbatim.
thanks for piping in!
I was beginning to feel a bit lonely and had just logged on to post something to push ahead when I found your post. Very welcome!

[So now it's no longer a solitary decision of Carrach. Well, it still is, but ...

]
Regarding tunnel choice, I've actually one preferred and had already written Carrach's reasoning, but while studying the map I saw that we are missing the rune and wanted to clear that up before moving on.
Regarding the doors, the trouble is not to get them open, but to survive their traps because we have noone with Disable Device. Don't know if there is a wand for that.
As for the "Thekk mindset": I say, go ahead and establish one. Unfortunately there were was not as much party interaction as on some occasions before in the period when we had Someone on the team, so we didn't get much insight into Thekk's character. And even if it had been different, change him! Just look at Carrach, who started out as the "silent loner".

(not much left of that, eh?!)
Folkert