Neurotic
I plan on living forever. Or die trying.
One of the skeletonsYeah, the Druid is taken. There's the Thayan Orc Bodyguard, or we could find ourselves a surviving member of the Yellow Banner (who you could make up).

One of the skeletonsYeah, the Druid is taken. There's the Thayan Orc Bodyguard, or we could find ourselves a surviving member of the Yellow Banner (who you could make up).
That's funny but there definitely should be something about how the character was negatively effected by being in the Tomb. Shattered but still playable. Possibly even horribly changed. But still playable.One of the skeletons![]()
One of the ideas I had (100% open to discussion) was a wizard that was trapped in the tomb for a long time, spamming tiny hut (as a ritual) and maybe with a ring of sustenance. He was stuck, and went a bit crazy from the isolation and the lack of sleep (tie in for the amnesia).That's funny but there definitely should be something about how the character was negatively effected by being in the Tomb. Shattered but still playable. Possibly even horribly changed. But still playable.
Hmm. My GM note on that seems to have disappeared from the post. They both must roll a dc20(!) DEX save (with Advantage for being as ready as they can be for it) or take 22 fire damage. Whizbang will be fine inside Chrys's Armor.Did Chrysagon and Qawasha suffer from any Lava or Fires damage?
Half damage.Dexterity Saving Throw: 2D20.HIGH(1)+3 = [6, 17]+3 = 20
I think I saved too!
So, is that half damage on a save? Or no damage?