(OOC) Fitz's Folly (ToA PBP)


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FitzTheRuke

Legend
That was the plan, but you have to be adjacent to use it right?

Yes. People tend to play fast-and-loose with the Help action rules. But using a familiar to Help is a good way to get your familiar killed. (Although this is one of the reasons I put the fluff as Ukee "can't die as long as (Harb) lives". - I get tired of killing pets. I don't care that they get brought back to life all the time... this way I'll feel a little less-bad.
 

gargoyleking

Adventurer
That's why I've been avoiding familiars mostly. They seem to be used primarily as Advantage batteries and I'd rather avoid too much cheeziness. Harb'll use Ukee sometimes, but others, he'll have her hide or stay away from a fight.
 



FitzTheRuke

Legend
What kind of skill checks do you need for this?

For climbing up? Athletics dc10 twice. Any roll under 5 will cause a fall (from 1d10x10 feet). Fail means roll again until you succeed or fall. 2 successes and you are up to the roots. You'll still have to climb from there. But let's worry about that when/if it happens.
 



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