khavren
First Post
I think I did this right, but I don't actually know the gng system at all, so I figured I'd post what I've got and see how I was doing before I took the time to write up the complete backstory and the gear. I'm aiming for a traveling salesman type who makes potions and brews, some that actually work, some that rely on sugar, alchol and a fast line of patter.
Name Fenix
Race Human Gender Male Level 2
Concept: Wandering alchemist/snake oil salesman
Height: 5'7"
Weight: 173 lbs
Eyes: Blue
Hair: Brown
Age: 26
Initiative: +2 [+2Dex, +0 Feat]
Speed: 30 ft.
Defense: +x [+x BDB, +x Size, +x Shield]
Soak: +x [+x Con, +x Size, +x Armour, +x Natural Armour]
BAB: +1
* melee +2 Hvy Mace (1d8+1, x2)
* melee +2 Dagger (1d4+1, 19-20 x2)
* ranged +3 sling (1d4+0, x2, 50 ft.)
* ranged +3 Lt x-bow (1d8+0, 19-20 x2, 80ft.)
Full Attack: xxx
Space/Reach: 5 ft./5 ft.
Special Attacks: xxx
Special Qualities: xxx
Saves: Fortitude 2/+1, Reflex 1/+2, Will 3/-2.
Abilities: Str 12, Dex 14, Con 12, Int 14, Wis 7, Cha 16
Skills: xxx x/+x [+x Ability, +x Feat, +x Racial]
appraise 2/+2 [+2 Int, +0 feat, +0 racial]
Bluff 5/+2 [+2 Int, +0 feat, +0 racial]
Concentration 1/+1 [+1 con, +0 feat, +0 racial]
Craft (alchemy) 5/+2 [+2 Int, +0 feat, +0 racial]
Diplomacy 5/+3 [+3 Chr, +0 feat, +0 racial]
disguise 1/+3 [+3 Chr, +0 feat, +0 racial]
escape artist 1/+2 [+2 Dex, +0 feat, +0 racial]
gather information 1/+3 [+3 Chr, +0 feat, +0 racial]
handle animal 1/+3 [+3 Chr, +0 feat, +0 racial]
hide 1/+2 [+2 Dex, +0 feat, +0 racial]
intimidate 3/+3 [+3 Chr, +0 feat, +0 racial]
move silent 1/+2 [+2 Dex, +0 feat, +0 racial]
open lock 1/+2 [+2 Dex, +0 feat, +0 racial]
perform (oratary) 5/+3 [+3 Chr, +0 feat, +0 racial]
Ride 1/+2 [+2 Dex, +0 feat, +0 racial]
Search 1/+2 [+2 Int, +0 feat, +0 racial]
Sense motive 5/-2 [-2 Wis, +0 feat, +0 racial]
Sleight of Hand 5/+2 [+2 Dex, +0 feat, +0 racial]
spellcraft 3/+2 [+2 Int, +0 feat, +0 racial]
spot 1/-2 [-2 Wis, +0 feat, +0 racial]
tumble 1/+2 [+2 Dex, +0 feat, +0 racial]
surivival 1/-2 [-2 Wis, +0 feat, +0 racial]
Feats: Brew Potion
Languages: Common
Equipment:
* Worn/Carried:xxx (x lb.), xxx (x lb.).
* In Backpack: xxx (x lb.), xxx (x lb.).
* In Pouch: xxx (x lb.), xxx (x lb.).
* On Mount: xxx (x lb.), xxx (x lb.).
Appearance:
Personality:
Backstory:
-- Build Notes --
Level 1 [12 CP build]
bab: 1 [2]
base saves: + 2 Will +1 Fort +1 reflex [3]
skill points: 4 + 1 Hum +2 Int + 4 [2] = 11*4 = 44
feats: light ap [auto], simple wp [auto], entry: Brew Potion [human].
entry class: Cast spells as 1st level Sorcerer [5]
Level 2 [8 CP build]
bab: 0.75 [1]
bases saves: +1 Will + 1 Fort [1]
skills points: 4 [auto] + 2 Int + 1 Human + 4 [2] = 7
feats: progression class: Sorcerer spellcasting [4]
Name Fenix
Race Human Gender Male Level 2
Concept: Wandering alchemist/snake oil salesman
Height: 5'7"
Weight: 173 lbs
Eyes: Blue
Hair: Brown
Age: 26
Initiative: +2 [+2Dex, +0 Feat]
Speed: 30 ft.
Defense: +x [+x BDB, +x Size, +x Shield]
Soak: +x [+x Con, +x Size, +x Armour, +x Natural Armour]
BAB: +1
* melee +2 Hvy Mace (1d8+1, x2)
* melee +2 Dagger (1d4+1, 19-20 x2)
* ranged +3 sling (1d4+0, x2, 50 ft.)
* ranged +3 Lt x-bow (1d8+0, 19-20 x2, 80ft.)
Full Attack: xxx
Space/Reach: 5 ft./5 ft.
Special Attacks: xxx
Special Qualities: xxx
Saves: Fortitude 2/+1, Reflex 1/+2, Will 3/-2.
Abilities: Str 12, Dex 14, Con 12, Int 14, Wis 7, Cha 16
Skills: xxx x/+x [+x Ability, +x Feat, +x Racial]
appraise 2/+2 [+2 Int, +0 feat, +0 racial]
Bluff 5/+2 [+2 Int, +0 feat, +0 racial]
Concentration 1/+1 [+1 con, +0 feat, +0 racial]
Craft (alchemy) 5/+2 [+2 Int, +0 feat, +0 racial]
Diplomacy 5/+3 [+3 Chr, +0 feat, +0 racial]
disguise 1/+3 [+3 Chr, +0 feat, +0 racial]
escape artist 1/+2 [+2 Dex, +0 feat, +0 racial]
gather information 1/+3 [+3 Chr, +0 feat, +0 racial]
handle animal 1/+3 [+3 Chr, +0 feat, +0 racial]
hide 1/+2 [+2 Dex, +0 feat, +0 racial]
intimidate 3/+3 [+3 Chr, +0 feat, +0 racial]
move silent 1/+2 [+2 Dex, +0 feat, +0 racial]
open lock 1/+2 [+2 Dex, +0 feat, +0 racial]
perform (oratary) 5/+3 [+3 Chr, +0 feat, +0 racial]
Ride 1/+2 [+2 Dex, +0 feat, +0 racial]
Search 1/+2 [+2 Int, +0 feat, +0 racial]
Sense motive 5/-2 [-2 Wis, +0 feat, +0 racial]
Sleight of Hand 5/+2 [+2 Dex, +0 feat, +0 racial]
spellcraft 3/+2 [+2 Int, +0 feat, +0 racial]
spot 1/-2 [-2 Wis, +0 feat, +0 racial]
tumble 1/+2 [+2 Dex, +0 feat, +0 racial]
surivival 1/-2 [-2 Wis, +0 feat, +0 racial]
Feats: Brew Potion
Languages: Common
Equipment:
* Worn/Carried:xxx (x lb.), xxx (x lb.).
* In Backpack: xxx (x lb.), xxx (x lb.).
* In Pouch: xxx (x lb.), xxx (x lb.).
* On Mount: xxx (x lb.), xxx (x lb.).
Appearance:
Personality:
Backstory:
-- Build Notes --
Level 1 [12 CP build]
bab: 1 [2]
base saves: + 2 Will +1 Fort +1 reflex [3]
skill points: 4 + 1 Hum +2 Int + 4 [2] = 11*4 = 44
feats: light ap [auto], simple wp [auto], entry: Brew Potion [human].
entry class: Cast spells as 1st level Sorcerer [5]
Level 2 [8 CP build]
bab: 0.75 [1]
bases saves: +1 Will + 1 Fort [1]
skills points: 4 [auto] + 2 Int + 1 Human + 4 [2] = 7
feats: progression class: Sorcerer spellcasting [4]