Nate L2 classless build
Nathan Ay'Tennar
Human Male1
Concept: Blacksmith.
Height: 6'3"
Weight: 210 lbs
Eyes: Black
Hair: Black
Age: 17
Initiative: +1 [+1 Dex]
Speed: 30 ft.
Defense: +3 [+2 BDB, +1 dex]
Soak: +7 [+2 Con, +3 Armour, +2 shield]
Base Attack Bonus: +2
* melee +5 Mace, hvy (1d8+3, x2)
* ranged +2 Sling (1d4+3, xX, xx ft.)
Full Attack: --
Space/Reach: 5 ft./5 ft.
Special Attacks: --
Special Qualities: Human Traits.
Saves: Fortitude 1/+3, Reflex 0/+1, Will 3/+5.
Abilities: Str 17, Dex 13, Con 15, Int 14, Wis 14, Cha 10
Skills: Craft (blacksmith) 5/+9 [+2 Int, +2 Feat], Craft (weapons & armor) 5/+9 [+2 Int, +2 Feat], Craft (silversmith) 5/+9 [+2 Int, +2 Feat], Diplomacy 5/+5, Handle Animal 5/+5, Knowledge (engineering) 5/+7 [+2 Int], Open Lock 5/+6 [+1 Dex], Search 5/+5, Spot 5/+5 [+2 Wis], Sense Motive 5/+7 [+2 Wis] Swim 1/+4 [+3 Str]
Feats: Beast Bond, Skill Focus (Craft).Shield prof, Rage 1/d Languages: Common, Dwarven, Gnomisch.
Equipment:
* Worn/Carried: Heavy Mace, Knife, sling stones(20), sling, Magic chainmail shirt, Backpack, Pouch, Coin, Travellers outfit, Heavy cloak (on inside of cloak, wrapped in oil paper : gun+ 12 charges.), Steel shield.
* In Backpack: Swag (bedroll), small cocking pot, two fishooks and some fine rope, handaxe, flint&steel, oil and sand for weapon/armor maintenance, whetstone, thick rope, canvas, two waterskins (full), two waterskins (empty), Camping gear (the usual).
* In Pouch: spare flint&steel, money, oddly shaped stone, dice
* On Mount: --
Appearance:
He is a tall broad-shouldered feller, with unkempt black curly hair, and sports a shaggy beard with sideburns.
Personality:
He's a generally good-natured guy, always friendly. He tends to be over-protective of his friends, and thinks that he needs to make sure evryone is safe all the time. He tries to keep his temper at all times, but when in combat, seeing his friends getting hurt, he finds that he has a deeper, darker side to himself. He feels the siren-call of the battle-lust claiming him. So far he has been able to resist it, but he fears he won't be able to resist much longer.
Backstory:
Nathan grew up as a farmers son, fourth son in a large family. He was a sturdy, strong lad and was apprenticed at the age of ten to Master Hurdan, the village smith. The time at the forge made him only stronger. He has finished his apprentenceship, and is now a wandering journeyman,learning his skills at the dwarven holdn and is now going from village to village with his cart and fixing the things thad need fixing, using the small village ovens, carrying his tools with him. He doesn't feel comfortable enough yet to craft his masterwork yet, for he feels he still has a lot to learn.
He stays at his masters forge, helping out on the days he isn't on the road. He enjoys a good beer in the evening, and is often found listening to the wild tales of his friend. He dreams of being the squire of a good knight, fighting to protect the weak and innocent.
He is a goodnatured fellow, often called "my big bear" by Alana, the serving maid, of whom he (and the rest of the village boys) is secretely enamored, a fact he vehemently denies with a beet-red face. He is secretely crafting a silver rose, as lifelike as he can make it. (he's taking 20 for the rose, but is only about halfway)
Considered slow and maybe a bit dim-witted, he is actually fairly intelligent. He just likes to think things through before saying anything, lest people think him stupid. He moves with care because of his great size and strength, afraid to knock things (or people) over.
-- Build Notes --
Level 1 [12 CP build]
bab: 0.5 + 0.5 [2]
base saves: will +1, will +1 [1]
skill points: 4 + 1 [human] + 2 [int] + 4 [2] = 11x4 = 44
feats: light ap [auto], simple wp [auto], entry: Beast Bond [human], entry: skill focus (craft) [4], entry: Shield prof [3].
Level 2 [8 pt build]
bab 0.5 + 0.5 [2]
Fort +1, Will +1 [1]
Skill points : 4 + 1 [human] + 2 [int] = 7
feats : Rage 1/d [3]
[2 pt left]