I don't think it is as bad as you guys think - it
is bad, but I think we can take him. We may lose a person or two, but... *shrug*
For the record, if Zieggrek dies, I will be sad that I lost a fun character - but I would make a new one, or assume one already running around, and go on.

And Zieggrek, for his part, is practically salvating at the chance to fight a Balor.
Endur, I wish to reiterate my comments from last time the concept of you leaving came up - I would miss the game, but if you feel you need to, I will understand. It's better to quit while you're ahead rather than run a game you are not enjoying into the ground.

I think you are a great DM. I can understand some of the words that other said - the game has changed, even since I joined, but really, I was taking it more as a "get out of Sith Morcane". Some of the enemies/events didn't make sense until you explained them, but I understand better now.
As for moving on - I think that we are 'stalled' so to speak, because of lack of a tactic to take - the path to Maemyrdra (sp?) does seem rather hopeless without a large force.
So here's another idea: how about a small, scouting force? Sneak in, gain access to Irae's living quarters (where is she in the city, again?) and kill her. Sounds good to me. We're never going to be able to raise enough of a force to storm the place in time. So let's not try.
Ideas? Comments?