Seonaid said:By the way, there is nothing Narcelia can do in this combat except be killed, so she's really not going to do anything. If the Matron orders her into combat, she might not even obey because it would mean suicide, and she (Narcelia) knows it. If someone has a suggestion, feel free. Unfortunately, Narcelia is still kind of out of it (not thinking straight, so she's kind of just waiting), and I don't know of anything I can have her do to be at all helpful.
Well if we can't escape via spells then jump in Kilcif's arms when he starts running... You’re a light load and no one in the party is going to be able to put more distance between the demon than him.Seonaid said:If someone has a suggestion, feel free. Unfortunately, Narcelia is still kind of out of it (not thinking straight, so she's kind of just waiting), and I don't know of anything I can have her do to be at all helpful.
Uriel said:cast Summon Monster IV Celestial Lion, a second one, a Sum V(Hound Archon). All sent at the Balor's position when we attack, to draw it's attacks.
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Endur said:I was thinking initially that you might want to try Rushing Waters, but with the crowd of vampires that was around the Balor, I wasn't so sure you would after what happened to Narcelia. So that's why I went with drowning waters (which if it worked would have slain the Balor).
Kripp can't summon the Celestial Lion and the Hound Archon. The Powers of Good will not let a fiend such as Kripp summon them. In the PHB, this rule is implemented by not allowing evil divine casters to memorize spells with the Good Descriptor and giving summoning spells an alignment that is the same as the summoned creature.
Uriel said:My mistake sorry
Replace with a Bearded Devil and 2 Ice Mephits to harrass the balor.
Off to work now.
If I am unable to get close, I will just heal whoever i can, and use my Wand of Fleshripper on the Balor.