OOC: House Millithor in COSQ part 4

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Serpenteye said:
Ok, people. I'm all out of ideas. I don't see any way for us to beat this thing, and unfortunately we're too many to all be able to escape via teleportation (for now ;)).
Do you have any suggestions?
First, we're done over 80 HPs worth of damage to it. I thinks that's quite nicely. Second, Quertus has the scroll of Teleportation Circle, if we have to escape.
 

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And casting teleportation circle takes 10 minutes, not exactly a quick getaway.

Just tell the elemental to collapse the chasm again, regardless of who will get crushed.
 

Dalamar said:
And casting teleportation circle takes 10 minutes, not exactly a quick getaway.

But reading a scroll is a standard action.

Dalamar said:
Just tell the elemental to collapse the chasm again, regardless of who will get crushed.

It's probably seen enough of the Noble level to be able to (greater) teleport around the cave-in.
 

Serpenteye said:
But reading a scroll is a standard action.
DMG p. 213 said:
Activating a magic item is a standard action unless the item description indicates otherwise. However, the casting time of a spell is the time required to activate the same power in an item, whether it's a scroll, a wand, or a pair of boots, unless the item description specifically states otherwise.
Bold mine.

The description for scrolls on pages 237 and 238 does not specifically say otherwise, so casting teleportation circle from a scroll does indeed take 10 minutes.
 

Yet another 3.5 modification. Anybody notice that cover is now a straight +4 bonus, not modified by amount of cover (i.e. 1/4, 1/2, 3/4, etc)?

Dalamar said:
Bold mine.

The description for scrolls on pages 237 and 238 does not specifically say otherwise, so casting teleportation circle from a scroll does indeed take 10 minutes.
 

130 points of damage by the third round. I forgot that the hasted Bugbear archer fires four arrows per round, so he got another hit for 26 points. And the Cone of Cold affected the Balor in round 3 as well.

Firestorm cleared out some of the minions. As to Narcelia, she does currently have the most hit points of anybody in the party except for Kilcif and Zieggrek.

Xael said:
First, we're done over 80 HPs worth of damage to it. I thinks that's quite nicely. Second, Quertus has the scroll of Teleportation Circle, if we have to escape.
 
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I agree that the amount of damage you did to it is nice. I still have nothing of substance to add to the discussion. :)
 

Endur said:
Yet another 3.5 modification. Anybody notice that cover is now a straight +4 bonus, not modified by amount of cover (i.e. 1/4, 1/2, 3/4, etc)?
Yeah, and concealment is a straight 20% miss chance, or 50% for full concealment.
 

Endur said:
The Bearded Devil isn't interested in anything Kripp has to say.


Correct me if I am wrong, but with a Summoned monster, it's views and desires don't mean squat. I am not parlaying with it.


I doubt that it makes much difference as far as slowing down the Balor anyways.


Endur, I posted actions about a minute after you auto-acted for me. Kripp is healing instead of using the FR wand (which doesn't seem to be very good against Balors).

My following action is stated as greater Dispel when given the chance.
If the Balor flies lower, say to a level where a Rushing Waters could knock him down to the River, then Kripp will take his shot, regardless of any vampires in the way...or anyone else. Just keep that in mind, all...I do come from an insane race of degenerate fishmen...

:D
 
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Uriel said:
Correct me if I am wrong, but with a Summoned monster, it's views and desires don't mean squat. I am not parlaying with it.

Not to be argumentative, but you are wrong according to my understanding of the PHB. First, Divine Casters can't summon a creature with an opposing alignment. Which means Kripp can't summon lawful or good creatures, which leaves out celestials as well as devils. Second, a summoned creature is an ally who will attack obvious enemies, but he is not under the "mental command" of the summoner. If you speak a language in common, the summoned creature will generally do what the summoner desires.

Uriel said:
Endur, I posted actions about a minute after you auto-acted for me. Kripp is healing instead of using the FR wand (which doesn't seem to be very good against Balors).
I changed the flesh ripper to a cure spell.
 
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