OOC - Mad King's Monkey (Thread Closed)

lute the bodies?

Speak for yourself - Bayar plans on looting instead. Blood Bards and their lutes... :)

Returning briefly to seriousness: Bayar would like to take the disabled Gnoll captive. Two tongues are better than one, and let you kill one in front of the other as a 'demonstration' as well. Any objections before I write up an IC post doing (trying to do) so?
 

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This was something I brought up in front of the gaming group I frequented and they stated that actions like that are evil, no matter how they are done. Killing a helpless being - evil. My alignment had to be changed - so it all depends on how you want to play the character, but know that it may impact the rest of us as well...
 



Bayar doesn't have to kill the other one, just put a severe strain on the life force of the gnoll. ie - beat it to within an inch of its life. Although, is that more evil than outright killing it? Letting it live with the pain, but alive versus killing it and being done with it...
 

Quick historical note: A coup de grace was considered an honourable and merciful way of despatching a mortally wounded enemy (bearing in mind most bad wounds could easily turn septic). It was only done to those that you respected. Common soldiers were normally left to bleed out on the ground/die of sepsis, as were those enemies you did not respect.

Using a CdG against a sleeping creature is not a merciful act - it's murder. Probably justifiable as self defence (in a medieval court - not a modern one!) under our circumstances. Not that anyone's going to find out, right? O.o Sorry, slipped into character for a minute...

Re: beating, killing and torturing...
Am not convinced that it is "evil" per se. Not good, certainly, but not convinced it is an evil act unless your character enjoys it, I guess. Paladins and those that hold themselves to a high moral ideal (some clerics, for example) should be the only ones avoiding it outright. Such interrogations were pretty standard in the European Middle Ages.

Now, there was no alignment box on doghead's character sheet which I was hoping would mean he doesn't want to straitjacket any of us into playing a certain way (personally I am not a fan of the D&D/PF alignment system). Still, if I had to put an alignment to Bayar he'd be LN, probably hovering near the boundary of LE (certainly closer to it than the LG or NN boundary). He's capable and unsqueamish enough to deal with beatings et al by himself (hell, officially he's the Chancellor's standover man...) while the rest of the party sits outside with some tea and crumpets. And listen to Jan play the lute to drown out the noise.
 

Wow, missed out on a lot of OOC chat.

Seems everyone's set on taking one more prisoner. Sukri's morality is quite flexible, especially when it involves creatures that try to kill him. He would eagerly assist Bayar in an interrogation, maybe more with the "sense motive" side of things than the "intimidation", though.
 

A coup-de-gras is killing a helpless being, yet it is considered merciful. IMHO.

I suspect that the gnoll might have a different opinion. However I agree that the medieval notions of right and wrong were quite different from current notions. We wouldn't accept torturing people for confessions acceptable, nor many of the methods of punishment.

I don't require players to select an alignment for their PC's. They can if they wish. Alignment can be a useful role-play prop, a source of internal conflict for the character. For characters in service of a deity (divine spell casters) there is an implied alignment - behaviour outside of it will have consequences. But I don't see alignment as a straight-jacket preventing certain behaviours.

My real problem with alignment is not so much with the the Good side of the spectrum, but the Evil side. I don't like the simplistic Orc = Evil notion. I don't like to straight jacket whole races, nor do I like the common assumption that because its an evil race, killing it is good. Life is not that black and white.

thotd
 

Tea and crumpets sounds good. Killing a sleeping gnoll that moments ago was hell bent on killing me and probably eating me would be ok to Jan.
 

A quick pop puzzle before I call it a night.

"A gnoll in the bush is worth two in hand, assuming a little facility with healing."

I will explain. But prizes if you can guess what I mean.

thotd
 

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