OOC - Mad King's Monkey (Thread Closed)


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Pack mules or horses might be what we need as carts may need roads where all we Might have is trail, possibly not even that.

Sledge? hhuh?

I was thinking after I posted that - a donkey or similar might be the better option than a draft horse. Carts are sometimes handy - you can use them as fortifications and/or firewood as required. And eat the draft animal.

Sledge is because we don't have and bludgeoning weapons in the party afaik. If we find a door that is jammed, I don't fancy hammering at it with a sword or rapier. Sledges are always underrated, like shovels (which Bayar already has...old soldiers always have :):):):):) shovels handy!).
 

From everything the characters have seen and learnt so far, they are most likely to be operating in terrain much like that in which they have been for the last two days - hills grading up to the foothills of the mountains and forest. A donkey would be better than draft horse given the terrain. Where the characters are expecting to go there won't be roads. Animal tracks maybe. The problem with both a horse or donkey is what do the characters do with if they go somewhere the animal cannot. Now if you knew of someone with a donkey ...

I don't plan on tracking things like arrows. And a tent might be a bit of a load to carry around. But its up to you. For simplicity, prices are as per the Players Handbook.

thotd
 

Update your character sheets in the RG when you have made any purchases.

ghostcat, Libros still seems to be Level 1 in the RG thread..

thotd
 

I was thinking after I posted that - a donkey or similar might be the better option than a draft horse. Carts are sometimes handy - you can use them as fortifications and/or firewood as required. And eat the draft animal.

Sledge is because we don't have and bludgeoning weapons in the party afaik. If we find a door that is jammed, I don't fancy hammering at it with a sword or rapier. Sledges are always underrated, like shovels (which Bayar already has...old soldiers always have :):):):):) shovels handy!).

Oh! sledge hammer!!!
 

Scott DeWar - Remember: 375 Gold spent for 21 charges on a CLW wand - and handing that over to the Bard for his use.

You have a wand of CLW with 21 charges on it. Didn't see it on the character sheet, so wanted to remind you. I won't need the wand, as my magical item should kick in and help with any healing eban would need. Eban is more fight and ask questions later than heal during battle.
 

Equipment purchase list for Bayar:
- Everburching torch (110gp, 1lb)
- Food - 21 days (10.5gp, 21lbs)
- 50' hemp rope x2 (2gp, 20lbs)
- Grappling hook (1gp, 4 lbs)
- Crowbar (2gp, 5 lbs)
- Sledge (1gp, 10lbs)
- Tent (10gp, 20 lbs)
- Iron pot (0.8gp, 4lbs)

Total cost: 137.3 gp (affordable)
Extra weight: 85lbs (new total 159 lbs, medium encumberance to 179 lbs)

Given Bayar already has a move of 20' (medium armour), he's not bothered by a donkey - as long as our esteemed DM rules he can pack all that in and around his pack and belt. Otherwise, donkey. Also, see IC. :)
 

Scott DeWar - Remember: 375 Gold spent for 21 charges on a CLW wand - and handing that over to the Bard for his use.

You have a wand of CLW with 21 charges on it. Didn't see it on the character sheet, so wanted to remind you. I won't need the wand, as my magical item should kick in and help with any healing eban would need. Eban is more fight and ask questions later than heal during battle
.

OOC: Ok, got it, on the top end of the character sheet.
 

Jan Maatson's purchase is just one item: a wand of restful sleep at 25 charges. 1 charge is great to save several charges on the wand of cure light for over night or full day rest.
 

I've updated my sheet to level 2 but seem to have lost track of money. Am I right in remembering that we got 300 odd GPs from somewhere? If so I will buy:

* Bolts, Crossbow (10)
* Rations (Trail/Per Day)(x20)
* Everburning torch
 

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