[OOC] Metal Joe / Black Ops d20 Modern - FULL!

Okay, I've got everyone input and most of everybody else looks okay. I did have a few problems with too many or too few skill points. And Wraith is having the same encumbrance problem that Snake did.

So...I'm going to start posting lists of what I need from the remaining people, and go back through those who've revised their characters to make sure everything's right.

If anyone's on right now, let me know and we'll get your character finished first ;)
 

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Krizzel said:
If anyone's on right now, let me know and we'll get your character finished first ;)

I'm on, but would like to go to bed soon. If you can look over Silent Snake in ~10 minutes, I can manage that. :)
 


Alright, Silent Snake is good to go!

I had his total weight about a pound and a half under yours, but that's fine. I'll try to see what that problem is later, but obviously it's not an issue.

Two down, five to go.
 

Krizzel said:
Alright, Silent Snake is good to go!

I had his total weight about a pound and a half under yours, but that's fine. I'll try to see what that problem is later, but obviously it's not an issue.

Two down, five to go.

Awesome!! This game is gonna rock!!

EDIT: Time for sleep!! :)
 
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Snow Crane:

  • middle name, if any
  • Date of birth (current year is 2015)
  • ethnicity (default, caucasian of mixed heritage)
  • primary specialty
  • secondary specialties (1-3), if any
  • hit points should be 36
  • you've got two more skill points to spend (spend them as techie class)
  • beretta M9...this is the same as the beretta 92F, right? can't find the M9 in the book
  • I total your carried equipment at 54.5 pounds
 
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I just noticed that you edited the post about zeus to include Bio Info, so here it is:

Full name:
Sergeant Benjamin James "Zeus" Smith
date of birth : Nov. 1982 (Makes him 32)
height: 5'8" (1.73 Metres)
weight: 150 Lbs (68 KG)
hair: Dark Brown
eyes: Green
ethnic background/heritage: Norweigan Ancestry
Military Specialties : Strategy, Command, and Explosives
 

Alright, the version of Zeus on page 5 of this thread is almost there! ;) Please edit him to that on the rogue's gallery, and here's the last couple things:

  • You're now under skill points - you've got 4 more to spend. Also, your treat injury skill is off...it should be +6/4. The simplest thing, I think, would be to just dump it all into treat injury, giving you +10/8. Sound good? Or do you want to use them elsewhere?
  • weight is off now that your strength is lower...let me do the list below:

backpack - 3 lbs
fatigues, worn - 0 lbs
fatigues, extra - 3 lbs
Casual wear - 2 lbs
6 flash-bang - 6 lbs
Dart gun - 3 lbs
2 mags darts - 1 lbs
Beretta 92F - 3 lbs
2 box mags - 1 lbs
black box - 0.5 lbs
night vision goggles - 3 lbs
12 MREs - 1 lbs
6 thermite grenades - 12 lbs
Medical kit - 5 lbs
GPS-PDA - 1.5 lbs
mesh vest - 7 lbs
RPG-7 - 18 lbs
8 RPGs - 16 lbs
walkie talkie - 0 lbs

This gives you 86 lbs, but you've got a max (for light load) of 66. I'm making the RPGs weight 2 lbs each (the same as a smoke or thermite grenade).

Let me know what way you'd like to go with this, and I'd be happy to try and optimize your equipment. Substituting 3 LAW rockets for the RPG-7 and its ammo would get you within one pound. You only get 3 shots versus 9 that way, but they do 10d6 instead of 6d6 (LAWs weight 5 each).

We can get two pounds by changing the med kit to first aid, or we could take out some of the grenades as another option. You could also ditch or leave behind the extra clothes.
 
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