[OOC] Metal Joe / Black Ops d20 Modern - FULL!

Zeus needs...

  • hit dice should be 6d6+0
  • hp should be 26 (6+4+4+4+4+4)
  • action points should be 39 (5+6+6+7+7+8)
  • need WIS 13 for Dead Aim
  • need Advanced Firearms Proficiency for Exotic Firearms Proficiency (rocket launcher)
  • Skills/languages - too many skill points...will make a separate post with details
  • Dart gun - where is this? I can't find it anywhere in the rulebook
  • do you want just a medical kit or also a first aid kit? (figured for just medical)
  • any extra ammo for the handgun?
  • LAW is one shot/disposable - may want to carry another or get a teammate to lug one ;) Each LAW weights 5 lbs
  • total weight at the moment is 46 lbs, including a GPS/PDA which you need to add (no weight yet for the dart gun though); 14 str holds up to 58 lbs, so you're good so far
  • if you add a mesh vest, you'll be holding 53 lbs with a max of 76
  • if you add the vest and a backpack, you'll be carrying 56 lbs with a max of 86

I also need the following bio info:
  • middle name, if any
  • date of birth (current year is 2015, september)
  • height
  • weight
  • hair
  • eyes
  • ethnic background/heritage
  • one primary military specialty
  • one, two, or three secondary specialties
  • his grade (rank) is Sergeant
 
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Zeus' skills...

Decipher script should be +12 (9 ranks + 3 int)

I count 120 ranks total. There should only be 108 = (9+3)x4 for 1st + (9+3)x5 for the rest, or 48 + 60.


The skills are:

computer use, 9 ranks
craft elec, 9
craft mech, 9
decipher, 9
demolitions, 9

disable, 9
drive, 9
knowledge, 9 - need to pick which one
navigate, 9
pilot, 9

repair, 9
search, 9

That's 12 skills with 9 ranks each, or 108 ranks total.


Languages:
English - native, no ranks
Russian - speak/read, 2
Japanese - s/r, 2
French - s/r, 2
Cree - s, 1 (what language is this, BTW?)
4 more - s/r, 8

I'm assuming all the ones except Cree are both speak and read. That makes 15 ranks, but your int bonus takes care of 3 of the speak ranks, so that cuts it down to 12. Still, you're over by 12.

I would get rid of the 4 misc languages, which leaves you at 4 over (need to keep the other languages though to qualify for linguist talent). Then take 4 ranks off one of your skills, either the knowledge or one of the other ones that another character already has.
 

Krizzel said:
Silent Snake:

Ok, I took out the fatigues and your first section is fine. Last (backpack) section is fine.

For the Mesh Vest section, yeah the grenades messed it up, and I also think the mesh vest got left out. Taking out the grenades (and the walkie talkie which is now built in to your vest) I get 28 pounds:

mesh vest - 7
4 knives - 4
compass - 0.5
GPS/PDA - 1.5
binoculars, rangefinding - 3
8 mags M16 - 4
6 mags M10 - 3
10 mags beretta - 5

With everything else that's 89.5 total. The frag grenades would add 1 lbs each and the smoke grenades are 2 lbs each.

I think you're getting killed by your climbing gear and rope. It does say in the description that the 'gear' can include rope of its own, probably not quite so much though. If you ditch the rope, you'll be good and have a little space to carry some grenades too.

It's also possible that someone else could carry the rope.

What do you think? Is this way too harsh or is it forcing interesting decisions?

edit - Other than this the only thing he needs is a middle name, if he has one.

The grenade entry could certainly be clearer. :rolleyes: Ah well. I'll probably ditch some grenades, and if there's rope included in the climbing gear, I'll ditch the seperate rope. And dang, you were right, I didn't count my mesh vest.

I'll have my equipment sorted out by tomorrow.

EDIT: Okay, I lied. Equipment is updated now, and I added a... familiar... middle name. ;)
 
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garyh said:


The grenade entry could certainly be clearer. :rolleyes: Ah well. I'll probably ditch some grenades, and if there's rope included in the climbing gear, I'll ditch the seperate rope. And dang, you were right, I didn't count my mesh vest.

I'll have my equipment sorted out by tomorrow.

EDIT: Okay, I lied. Equipment is updated now, and I added a... familiar... middle name. ;)


Hehe nice middle name ;) Are you named after an uncle or something?

Yes, it appears the errata demon has unleashed its fury on us again. At least it's better than the first printing of the 3e PHB, or the first SW d20 corebook either.
 

Krizzel said:



Hehe nice middle name ;) Are you named after an uncle or something?

Yes, it appears the errata demon has unleashed its fury on us again. At least it's better than the first printing of the 3e PHB, or the first SW d20 corebook either.

1) Yup, an uncle Robert has never actually met... [cue ominous music]

2) This is true. :)
 

Okay, Snow Crane is input and looks like he doesn't have too much work needed at all. Biggest concern is that he might have a couple extra skill points to spend, depending on if I can figure out how his skill points are spent ;)

Will post the list of things to take care of for him tomorrow.

Then all we've got left is Wraith, Blaster, and Evac. Should be able to get through them tomorrow. I'll start the IC thread in the morning and give each of you your set up as I've give your character the 'good to go.'

I've already got an idea for Black Wolf, but everyone else needs to be thinking about what their character would be doing late wednesday night, on the first day of a long weekend off on leave.
 

Krizzel said:
Okay, Snow Crane is input and looks like he doesn't have too much work needed at all. Biggest concern is that he might have a couple extra skill points to spend, depending on if I can figure out how his skill points are spent ;)

Will post the list of things to take care of for him tomorrow.

Then all we've got left is Wraith, Blaster, and Evac. Should be able to get through them tomorrow. I'll start the IC thread in the morning and give each of you your set up as I've give your character the 'good to go.'

I've already got an idea for Black Wolf, but everyone else needs to be thinking about what their character would be doing late wednesday night, on the first day of a long weekend off on leave.

Woo hoo!! Almost about to start!! :D
 

K I think I fixed everything up except for the following:
Dart gun : Couldn't find one anywhere in the book, but I KNOW they exist! care to think up some stats for one?
medical kit or first aid kit : What's the dif?

I had to do a few changes to the character concept, though. changed some stats and feats around.
 

Jemal said:
K I think I fixed everything up except for the following:
Dart gun : Couldn't find one anywhere in the book, but I KNOW they exist! care to think up some stats for one?
medical kit or first aid kit : What's the dif?

I had to do a few changes to the character concept, though. changed some stats and feats around.


I will go over him again tomorrow.

I thought the dart gun was pretty cool when I was first looking at Nikki and Ben, so I dunno. I thought it was around somewhere too, though I never actually saw it. I'll try to whip up something - may have to adjust it as we play, though.

Med kit weighs more and let's you treat more things, from the way I'm reading it. I don't think you need both, as the med is like the first aid plus model.
 

I'll take either medkit or first aid kit based on how much weight i've got so far, then. If I can carry the extra I'll go with the Med, otherwise firstaid.
 

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