[OOC] Metal Joe / Black Ops d20 Modern - FULL!

I like both of them Jemal. Let's wait and see how everyone elses character turns out and then pick whichever one fills in the holes better (unless you've got a preference for one over the other).

BTW, I keep forgetting to mention hit points. Use max for first level, and then go by the RPGA / Star Wars Revised chart, or

hit die / hit points gained
1d6 / 4
1d8 / 6
1d10 / 8
 

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I read in one of the major US newsmagazines that within the next several years US Special Forces will be using weapons similar to the assault rifle in DeusEx: high-tech, reletively short, and with a 20mm grenade launcher underneath the main barrel.

Ashrem: Wraith's feats incorrect. He gets 3 from levels (1,3,6), 1 from human, 1 from profession, 1 bonus feat from strong, simple for free, and the focus and spec from the soldier class. That adds up to 9, which works, BUT, the bonus feat from Strong is restricted pretty much to melee feats, so you'll need to ditch one.
 

DM_Matt said:
I read in one of the major US newsmagazines that within the next several years US Special Forces will be using weapons similar to the assault rifle in DeusEx: high-tech, reletively short, and with a 20mm grenade launcher underneath the main barrel.


Not sure about the Deus Ex weapon because I haven't played it (yet) -- too many good games, too little time.

The standard rifle for the 'regular' forces at the time we start is still going to be the M4 (shortened, adjustable stock version of the M16). That's what the US Army just switched (or is switching) to IRL, and I believe it was originally a special forces weapon, though someone more knowledgable can correct me on this.

I know launchers are regularly used on the M16...I'm pretty sure there's a version for the M4.
 

Krizzel said:



Not sure about the Deus Ex weapon because I haven't played it (yet) -- too many good games, too little time.

The standard rifle for the 'regular' forces at the time we start is still going to be the M4 (shortened, adjustable stock version of the M16). That's what the US Army just switched (or is switching) to IRL, and I believe it was originally a special forces weapon, though someone more knowledgable can correct me on this.

I know launchers are regularly used on the M16...I'm pretty sure there's a version for the M4.

Is there a reason to "upgrade" to the M4? In D20 Modern stats, the M4 is identical to the M16A2, except that it weighs one pound less and has a 60' range (as opposed to the 80' on an M16A2). Not to be a munchkin, but I don't see the advantage of the M4 over the M16A2, at least in game mechanics.

EDIT: Maybe this is silly, but does ammo weigh anything? I can't find a weight for it i nthe book.
 
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garyh said:


Is there a reason to "upgrade" to the M4? In D20 Modern stats, the M4 is identical to the M16A2, except that it weighs one pound less and has a 60' range (as opposed to the 80' on an M16A2). Not to be a munchkin, but I don't see the advantage of the M4 over the M16A2, at least in game mechanics.

EDIT: Maybe t his is silly, but does ammo weigh anything? I can't find a weight for it i nthe book.


Not sure the exact reasons for the real upgrading - I am guessing ease of use because of the reduced weight and length. Also I seem to recall something about the range not being important because its still effective within the range at which the soldier can actually hope to hit anything (ie the rifle's range is still greater than the physical limits of a human being can take advantage of). Don't quote me on that though 'cause it's only a vague recollection ;)

As far as in game, you're special forces so you can use whatever weapons you want, old or new. By 2015 we could assume there's an M4 mk II or some such that has increased range. I might do just this when I get to looking into weapons (probably not before we start playing, though).

Rest assured whatever happens I won't take away the M-16 ;) Nor any of the other weapons in the book.

edit - Not sure about the ammo, I'll have to look. If there's nothing then I'll house rule it in.
 
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Krizzel said:
As far as in game, you're special forces so you can use whatever weapons you want, old or new. By 2015 we could assume there's an M4 mk II or some such that has increased range. I might do just this when I get to looking into weapons (probably not before we start playing, though).

Rest assured whatever happens I won't take away the M-16 ;) Nor any of the other weapons in the book.

edit - Not sure about the ammo, I'll have to look. If there's nothing then I'll house rule it in.

Cool deal on the weapons. I'll go with the M16A2 for now, and if a M4 mkII shows up, that will be what he's used all along. ;)

As for the ammo, I'm about to post my PC, and I'm assuming no ammo weight. If you find/make a rule, I may adjust ammo carried, and in any case will have to reflect the weight.
 

The Ninja

Robert Arashikage
Code Name: Silent Snake


Male Human Fast Hero 3 / Infiltrator 2 / Martial Artist 1: HD 6d8+12; hp 50; Init +3 (+3 Dex); Spd 30ft; AC 20 (+3 Dex, +7 Defense), 21 in melee (as before, +1 Defensive Martial Arts); Melee living weapon, +6 (1d6+2/crit 20/x2); Ranged gun of the moment (see below), +7, or two guns, +5 each.; Reputation 2; AL: Nation (USA), Organiziton (Army), Group (Family); Action Points 42 (5+6+6+8+8+9); XP: 15,000; SV Fort +3, Ref +10, Will +1; Str 14, Dex 17, Con 14, Int 14, Wis 10, Cha 8 (4th level boost applied to Dex).

Skills (total/ranks): Balance (9/6), Climb (8/6), Escape Artist (9/6), Hide (14/9), Jump (8/6), Knowledge (Tactics) (8/6), Move Silently (15/9), Sleight of Hand (9/6), Speak/Read/Write English (native) (-/-), Speak/Read/Write Japanese (-/2), Speak/Read/Write Mandarin (-/2), Tumble (10/7).

Feats: Advanced Firearms Proficiency, Combat Martial Arts, Defensive Martial Arts, Personal Firearms Proficiency, Simple Weapons Proficiency, Stealthy, Two-Weapon Fighting.

Occupation Features:

Miltary
Skills: Knowledge (Tactics), Move Silently*
Bonus Feat: Personal Firearms Proficiency
Wealth Bonus Increase: +1

Class Features:

Simple Weapons Proficiency.
Talent (Fast): Evasion.
Bonus Feat (Fast): Defensive Martial Arts.
Talent (Fast): Uncanny Dodge.
Sweep.
Improvised Implements.
Living Weapon 1d6.

Wealth: ???

Possessions (Worn/Carried): M16A2 with suppressor, standard scope, and illuminator, MAC Ingram M10 with suppressor and hip holster, two Beretta 92F's with holsters, fatigues, night vision goggles. Worn/Carried weight 32 lbs.

Possessions (Mesh Vest): Mesh vest, four knives. six fragmentation grenades, six smoke grenades, professional walkie-talkie, compass, GPS reciever, rangefinding binoculars, 8 clips M16A2 ammo, 8 clips MAC Ingram M10 ammo, 20 clips Beretta 92F ammo. Mesh Vest weight 11.5 including vest.

Possessions (Backpack): Backpack, twelve trail rations, first aid kit, lock release gun, climbing gear, 150 ft rope. Backpack weight 29.5 including backpack.

Weapon Stats
M16A2 - 2d8/20/x2, size Large, ballistic, range 80ft, ROF S/A, 30 round magazine.
MAC Ingram M10 - 2d6/20/x2, size Medium, ballistic, range 40ft, ROF S/A, 30 round magazine.
Beretta 92F - 2d6/20/x2, size Small, ballistic, range 40ft, ROF S, 15 round magazine.
Knife - 1d4+2/19-20/x2, size Tiny, piercing, range 10ft.
Fragmentation Grenade - 4d6/20/x2, size Tiny, slashing, range 10ft, burst radius 20ft, reflex DC 15.
Smoke Grenade - Smoke, size Small, range 10ft.

Total Gear Weight: 73 lbs.
Capacity: 86 lbs./173 lbs./260 lbs (+2 effective Strength bonus from Mesh Vest, +1 effective Strength bonus from Backpack).

Description: 5'10", 180 lbs. Age 26. Black hair, brown eyes. Robert bears a tattoo with the symbol of his clan on his right forearm, a hexagram in red with the pattern:

_ _
___
_ _
___
_ _
___


History: Robert belongs to a long line of ninjas, but he was born and raised in California and only learned of his family's past three years ago. The child of a Japanese father and a Chinese mother, he took karate growing up to gain the self-confidence needed to survive being half-Japanese in San Francisco's Chinatown. Since he's learned of his past, Robert has begun instruction in other martial arts. He even hopes to master the katana one day. Robert signed up for the military at 18, and excelled in personal combat and "sneaker" skills. Joining the elite Rangers, Robert distinguished himself and was selected to join the rebuilt Team Bravo.
 
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Name: Kai Nguyen
Code Name: Black Wolf
Age: 28
Height: 5’3”
Weight: 110
Eyes: Dark Brown
Hair: Black with gold streaks
Skin: Lightly tanned

Smart 2/Fast 4

STR 10
DEX 16 (added extra ability point)
CON 12
INT 16
WIS 14
CHA 8

Hit Die: 40
Action Points: 38

Base Attack +4
Fort Save +2
Ref Save +5
Will Save +5
Def Bonus +9
Reputation +2

Feats:
Personal Fire Arms Proficiency
Point Blank Shot
Far Shot
Precise Shot
Skip Shot
Simple Weapons Proficiency
Gearhead (+2 Computer Use/Repair)
Double Tap
Stealthy

Talents:
Linguist
Evasion
Uncanny Dodge 1

Skills
Computer Use +14
Disable Device +12
Repair +14
Research +11
Move Silently +13
Hide +13
Balance +11
Knowledge (streetwise) +7
Concentration +5
Spot +6

Speak Languages:
English(native)
French
Vietnamese
Japanese
Chinese Cantonese
Chinese Mandarin
Arabic
Russian

Read/Write Languages:
English(native)
Vietnamese
Japanese
Arabic
Russian

Personality:
Quiet, slightly antisocial, Kai prefers not to speak much and can be silent or still for hours at a time which usually unnerves people around her. They tend to forget she’s even there until she moves or even more rare, speaks. There is something about her that is unassuming, although one does have the sense that she knows something important that she’s not telling.

Personal History:
Born to a French mother and a Vietnamese father, her mother left Vietnam and settled in the United States to start her life over again. Kai talks about her family as much as she talks about herself which is never. The first woman to ever be accepted as a marine sniper, Kai also made another first when she was accepted and completed her training as a Navy Seal. Always with her there is a sense of quiet determination and intense concentration. When she was asked to join the special forces team, the elite of the elite, her only response was a quiet “Yes, Ma’am.”

etc...equipment and etc....I'll decide on later. This is just the first rough draft of the character for now.

EDIT: Realized no intelligence bonus to language that I could find. Krizzel is checking up on it but I'll revise it in the mean time.
 
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