OOC - Planescape: A Hopeless Beginning

JimAde said:
Blast! The Aranea has a level adjustment, but no notes on what its stats should be as a PC. I think I'll ditch the idea. Something different (with a preliminary write-up) coming tomorrow.

The Aranea in Savage Species got 3 HD and 4 LA.
 

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Sounds great! I definately want a shot at this one. I'll get an idea up this evening. Gotta hit the books, so many possibilities...
 

Right, but what are the stat adjustments (if any)? I don't have SS, but got the HD and LA from the SRD.

Wow, that's a lot of acronyms. :)

Actually I think I might be wimping out on the power level. A 4th-level caster in an 8th-level party is just too weak. I think I'm going for something with a smaller LA.
 

JimAde said:
Right, but what are the stat adjustments (if any)? I don't have SS, but got the HD and LA from the SRD.

Wow, that's a lot of acronyms. :)

Actually I think I might be wimping out on the power level. A 4th-level caster in an 8th-level party is just too weak. I think I'm going for something with a smaller LA.

The Aranea got a total of +4dex, +4con, +4int, +2wis, +4cha.
 

Okay, I thinking a Bariaur Scout/Psychic Warrior. Details make take a day or two. He'll definately have the right swashbuckling flair.
 

JimAde: As regards the Aranea; you wouldn't be a full spellcaster, but you *would* have potential to build on your spellcasting, and you'd have decent combat abilities to back up your spells. I wouldn't write it off. Here, have some full stats:

[sblock]
HD: 3d8 (2+Int mod skill points from each one, x4 at first level; class skills Climb, Concentration, Craft, Escape Artist, Jump, Listen, Profession, Spot, BAB +1/1, Strong Fort/Ref saves)
LA: +4

Abilities: +4 dex, +4 con, +4 int, +2 wis, +4 cha.

+1 Natural Armor Bonus

Darkvision 60'.

Speed 50'; Climb 25'

Racial +8 Bonus on Climb check, may always take 10 on climb checks

Automatic Languages: Common, Sylvan

Proficient with Simple Weapons, but no armor or shields.

Bite - natural weapon dealing 1d6 +1.5 str.

Poison: 2d6 Str primary and secondary damage; DC 10 + 1/2 class levels + Con Modifier. Delivered on successful bite.

Spells: As 3rd level Sorceror.

Web: 6/day. 10' range increment, max range 50'. Effective against opponents of up to Large size. A successful hit roots the target in place. They can escape with an Escape Artist Check of DC 10 + Aranea's Con modifier, or a Strength check of DC 14 + Aranea's Con modifier. The web has 0 hardness, 6hp, and takes double damage form fire. Spinning and throwing a web is a Standard Action.

Alternate Form: At will, a hybrid spider/humanoid form or one human form of medium or small size (once chosen the humanoid form cannot be changed). In human form the character cannot use its web or poison abilities. In humanoid form the Aranea keeps its own ability scores, but gains all traits of the alternate form - a dwarven form, for instance, would give +2 Con and -2 Cha, and all other Dwarven traits.[/sblock]


Scotley - sounds great. Swashbuckling Bariaurs = good. :D

AmorFati - your character scares the living hell out of me. Ummm... in a good way. I think. ;)

Tyler: Don't dismiss Bard Levels, they're awesome! You won't get quite as many skill points that way, it's true... but what you do get is the versatility of having spells (by no means inconsequential; bard spells are very nice), and Bard songs. Bards are a unique and powerful class, particularly if you want to create a flexible, jack-of-all-trades type.

That said... if you want to go for a rogue, that's fine. They're cool too. :) I just want to be sure that you're not dismissing the idea of a Bard out of any idea they're weak.

Let me know if you want some choice bardic (or rogueish) abilities from Complete Adventurer sent to you for your perusal.

Changelings:

[sblock]
-Subtype: Changelings are humanoids with the shapechanger subtype.

-Medium Size.

-30' Move

-+2 Racial bonus on saving throws against sleep and charm effects.

-+2 Racial bonus on Bluff, Intimidate, and Sense Motive checks.

-Add Speak Language to the skill list of any class a Changelings adopts.

-Minor Shape Change at Will. Affects self, but no possessions or clothing. Alteration, not illusionary, magic. Otherwise, as the spell Disguise Self.

-Automatic Languages: Common

-Bonus Languages: Auran, Dwarven, Elven, Giant, Gnome, Halfling, Terran

- Favored Class: Rogue.[/sblock]
 

Darn, I just realized something! As I get both my feats from the HD from the Elephant, I do not qualify for any of the rage feats! Oh well, will have to look for some other feats then.

Oh, and do you allow the Whirling Frenzy variant from Unearthed Arcana instead of the regular Rage?
 

Whirling Frenzy... mmmph. Seems a trifle overpowered, but I'll allow it I think. It doesn't seem so wildly powerful as to be worth wrangling over.
 

As an elephant, I get Gore and Slam attacks. I also get claws from the Feral template. So in full attack, I can do 2 claw attacks, 1 gore attack and 1 slam attack?
 

Mmm...Ii'm gonna have to say no. I can't find a single instance of a creature with both a slam and claw attack, which leads me to conclude that it's an either/or thing; creatures without claws slam (blunt natural weapon) whereas creatures with claws... well, claw. ;)
 

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