[OOC] Psionicle, Thread II [Update! Please read and post!]


log in or register to remove this ad

Since the new Mind's Eye is here, and it has the PrC that fits Syld perfectly, would you allow me to change Master Dorje feat (which I haven't used) to Augment Construction (which would've been used a couple of times, meaning that I'm losing in the trade)?
This would then allow me to get to the PrC at the earliest possible level. Pretty please!
 
Last edited:


Dalamar said:
Since the new Mind's Eye is here, and it has the PrC that fits Syld perfectly, would you allow me to change Master Dorje feat (which I haven't used) to Augment Construction (which would've been used a couple of times, meaning that I'm losing in the trade)?
This would then allow me to get to the PrC at the earliest possible level.

Hmm... sorry I didn't get to you sooner, been working, and my spam filter for my email is filtering out messages concerning new posts out here, so I have to check it manually and I sometimes don't get to it.

As for your question... this is one of the problems with new material - incorporating it into an already-existing campaign and, more specifically, pre-existing characters...

I am aware that you haven't used the Master Dorje feat, and that it has not even yet been mentioned. I am also aware that the feat would most definitely fit into your character concept, as Syld seems very astral construct-centric...

Pretty please!

Okay, because you asked so nicely :D...

The information in this month's Mind Eye is accepted into the campaign. Dalamar - this feat change is accepted. You can edit Syld's character sheet accordingly, ASAP.

---

If new material comes out, and someone is interested in using something, propose a trade of abilities, skills, feats, or whatever, and I'll look it over and decide if it's okay or not. In most cases, it will probably be accepted, although I won't say that as a blanket statement because there may be an exception, eventually.

You should probably trade an eye for an eye in these cases - if you want to use a new power, then you trade in a power for the new one; if you want a new feat, then you trade in a feat. Other trades will probably not be accepted (again, won't use a general statement because there might be an eventual exception).
 

Dalamar and Gnomeworks (and anyone else interested), check out Mind's Eye at the wizards site, they have a new feature on astral constructs including about 20 or so new abilities and feats...unfortunately, they have some of my ideas I just proposed! (Body spikes and claws on constructs) Dang those diviners that hasbro has employed ;)
 


Gnome, thanks for the e-mail with the tech rules. I've got a better idea of what Niko is all about. Have you got anything on the rules for devices I could have, or would that be outside of Jansson's knowledge?
 

Heh, serves me right for being excited and not looking at the previous posts ;)

Anyways, thanks alot for the updated tech rules, the lazy person that I am, I'll update Niko's stats sometime remotely soon ;) (I believe one of the abilities got replaced from the technologist and given to the inventor), the artwork looks great btw!
 


DCs for Secondary Disciplines

To answer your qustion, Dalamar...

My understanding is that the secondary discipline is treated in all ways like the primary discipline, except that you don't gain bonus powers for high scores, and can't use powers from the secondary discipline for the 'd' slot in your power progression.

Other than that, though, they are the same - your primary stat indicates the highest level of power from your primary and secondary disciplines that you can use, and also modifies the saving throws set by powers from either discipline.
 

Remove ads

Top