[OOC] Psionicle


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Experience for the Marauder

Okay, here comes the fun part of the battle - how much EXP everyone received...

Each of the main members of the party receive 159 experience points for the battle with the ethereal marauder.
 


The info about the four forces is very interesting Gnome. Thanks for that. It's given me a clearer view of things :)

159 XP. Hmm, not far to go to 4th level :)
 

I'm glad that it helped out, Jarval.

Sorry about the site, if you tried looking at it. For some reason, browsers don't like it, even though it looks alright in Composer... looks like I'll have to go back to working on it...
 
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GnomeWorks said:
I'm glad that it helped out, Jarval.

Sorry about the site, if you tried looking at it. For some reason, browsers don't like it, even though it looks alright in Composer... looks like I'll have to go back to working on it...

Very helpful, thanks.

I'm pretty good with HTML if need a hand with anything. My e-mail addy is in my profile.
 

Jansson's just a bit cross

Not trying to throw a spanner in the works with Jansson's outburst on the IC thread. He's just had a bit of a bad day... He'll come round to the council's idea. Eventually.
 

Re: Jansson's just a bit cross

Jarval said:
Not trying to throw a spanner in the works with Jansson's outburst on the IC thread. He's just had a bit of a bad day... He'll come round to the council's idea. Eventually.

No problem. I don't like making characters take one route through a game - the world is alive, and the game should reflect that. Your character can choose any course that seems right, and I will figure out what happens with that course, regardless of whether it was one I planned for or not.
 

Osius isn't bright enough to ask...

Why haven't the Council figured out the clocktower's technology is probably the source of their weakness? I'd think a power base of psions, especially with access to Hypercognition (Clairsentience AND Psychometabolic disciplines) could figure it out and take steps to eliminate harmful technology.

It would be simple to track down areas of weakness and send in PsyWars or Fighters to eliminate the offending tech. Especially with access to Clerics and the implementation of a state religion or strict technological importation rules. I presume they haven't a strong central government, but it'd fairly simple to do by an independent "do-gooders" group.

Is this completely out of bounds to ask OOC?
 

Re: Re: Jansson's just a bit cross

GnomeWorks said:
No problem. I don't like making characters take one route through a game - the world is alive, and the game should reflect that. Your character can choose any course that seems right, and I will figure out what happens with that course, regardless of whether it was one I planned for or not.

Ok. I'll bare that in mind from now on.

Heh, scouting through 'kreen tunnels sounds like fun :) Great stuff so far Gnome.
 

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