[OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]

Quickleaf

Legend
Oh, okay. I'll adjust that on the sheet so that doesn't take a slot, then. I'll make sure to keep track though, because I'm planning on probably collecting a few lol.
Or get a strong henchman (or amenable PC)... or use your friend's bag of holding... or invest in a dog sled... or have a PC cast tenser's floating disk...
 

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Neurotic

I plan on living forever. Or die trying.
Was double checking your PCs' skills mostly to make sure everyone had bonus skills for any high intelligence, but caught one thing...

@Neurotic Looks like you are gaining 3 skill proficiencies from your Haunted One background – Investigation, Sleight of Hand, Survival – when you're only supposed to get 2. I think you have one skill too many?

Also, I'm sure you know, but you get a bunch more racial features for gnome/svirfneblin that aren't on your sheet. Just wanted to make sure you don't forget!
I get three skill, two are from the background. Third, floating one, that I can change daily is from whispers of the dead (phantom feature) - probably just misplaced :(

6+0 as a rogue, 2 from the background, Mechanics from rogue tool proficiency and one floating skill, total of 10
 

Quickleaf

Legend
I get three skill, two are from the background. Third, floating one, that I can change daily is from whispers of the dead (phantom feature) - probably just misplaced :(

6+0 as a rogue, 2 from the background, Mechanics from rogue tool proficiency and one floating skill, total of 10
Ah, thank you for correcting me. I missed the Whispers of the Dead one.
 


Quickleaf

Legend
I'm double-checking your equipment...

Winter Clothes can be either accounted for as 1 slot your Equipped Items or your Packed Items - wherever you have room, as long as it takes up 1 slot.

@happylace Your two daggers only take up 1 Slot together for Equipped Items, not 2.
 

Quickleaf

Legend
@Aethmud The character sheet you sent me looks pretty good. Besides finishing touches and the things we talked about, you're good to go. Post your PC to the RG thread. Otherwise, Jack Everfrost is approved (y)

@domminniti Did you have a character image you wanted to use? Would No 1, No 2, or No 3 work for Russet?

@tglassy Same question - did you have an image for Mak in mind? Would any of these work: No 1, No 2, No 3, or No 4?

edit: Just to recap, your party is chaos incarnate ;) with plenty of gamblers and drinkers. Overall, your party looks strong at blasting and casting. Okay-ish at melee, but not good. A little bit of buffing, and very little healing. You have lots of social skills! And good language coverage! You're okay with survival/exploration stuff, but not good. Skills that the party has no proficiency in are Nature, Medicine, Performance, Airways, Endurance, High Society, Riverways, Seamanship, and Streetwise.
 
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Necropolitan

Adventurer
Skills that the party has no proficiency in are Nature, Religion, Medicine, Performance, Airways, Endurance, High Society, Riverways, and Seamanship.
I swapped out Streetwise for Religion. I figured it'd be more helpful.

I think I'm the only one who took the houserule skills, did other people not see them?
 

Quickleaf

Legend
I swapped out Streetwise for Religion. I figured it'd be more helpful.

I think I'm the only one who took the houserule skills, did other people not see them?
Oh, others folks definitely did. Just need to search the sheets a bit, since I haven't had time to layout my own sheet with my House Rules.

This is updated to account for the 7 PCs approved so far. Anything in blue means at least one PC is proficient.

PHB Skills
Athletics x1
Acrobatics x1
Sleight of Hand x3
Stealth x1
Arcana x4
Investigation x4
History x3

Nature
Religion x1
Animal Handling x1
Insight x5

Medicine
Perception x2
Survival x2
Deception x4
Intimidation x2

Performance
Persuasion x5

House Rule Skills
Alchemy x2
Airways
Commerce x2
Craft (specialty) x2
(smith, carpenter, woodcarver, hurdle-making)
Dungeoneering x1
Endurance
Folklore x1
Gaming x2

High Society
Mechanics x2
Roadways x1

Riverways
Sage Lore (specialty) x2 (astronomy, meteorology)
Seamanship
Skullduggery x1
Streetwise

Party Languages Known
Abyssal x1
Celestial
Deep Speech x1
Draconic x1

Druidic
Dwarvish x2
Elvish x2
Giant x1
Gnomish x2
Goblin x1

Halfling
Infernal x1
Orc x2

Primordial
Sylvan x2
Thieves' Cant x1
Undercommon x3
 
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tglassy

Adventurer
1036F37A-EC50-47AC-A5DF-4A94BE0D7194.jpeg
 

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