The easy answer is that 'we'll' work together a lot better when confronted with a dangerous situation that clearly requires a level of teamwork to overcome. I'm sure that Tailspinner will deliver at the appropriate time. But as it stands, I'm enjoying the friction as we go through the standard group dynamics.Eluvan said:Of course, I sincerely hope it won't come to that, not least because I'd lose. I hope we can find a compromise solution IC and avert any real collision. If not... well, that's the danger of an evil campaign I guess. Evil characters can work together and even form close bonds - but they tend to do so much less easily.
Eluvan said:Of course, I sincerely hope it won't come to that, not least because I'd lose. I hope we can find a compromise solution IC and avert any real collision. If not... well, that's the danger of an evil campaign I guess. Evil characters can work together and even form close bonds - but they tend to do so much less easily.
While it isn't my intention to cause a fight amongst the PC, if there are valid RP reasons for it (i.e. someone forgot to bow down in the presence of my character) then I'll pursue it.Li Shenron said:To be fully honest, if intra-party fight happens I am not going to like it. As long as it is limited to roleplay (arguing, "hating" each other, even swearing against) there are no problems at all, but please don't let this be followed by concrete harmful actions against other characters.
To quote Eluvan, I prefer to say that Evil characters MUST work together. We have all the rest of the world to destroy for our pleasure
ExactlyEluvan said:Hmmm... you think so?
Interesting. I didn't really think either of us 'won' - we both just ended up looking pushy, belligerent, and more than a little bit crazy.
Which is fair enough, because as far as I can work out both our characters are exactly that.