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OOC: Tholestia: also XP and GP tracking etc.

Wulf: you are aware of the fact that casting mage armor will not stack with the +2 Chainshirt you own? Are you wearing that at the moment? What kind of plusses does your two bladed sword have (since the character I have from you seems to own a +2 longsword, a +1 quartertaff and is a 9th level spellsword...)? I still don't have a proper sheet for you, like other people have sent to me. If you got to my webpage youcan see how other people have done it.

Rav
 

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You can find changed (clarified by WotC or House ruled) spell descriptions here.

You can find House ruled game mechanincs here.

Could everyone please read them at least once so it doesn't come as a complete surprise?

Rav
 

Rav, what do you want to do with the Animal Affinity spell? Basically DW7 burns up his power points to a 30 point reserve every night on extended, double fortified animal affinities, especially when travelling in the open.

Since the die roll overhead would be enormous, we had decided (at least I had...) :o only to roll in advance of actual encounters. Since nothing happened the previous day I could assume that DW7 had boosted his physical stats on the night previous to the current encounter.

Okay I didn't explicitly tell you, and you could of course hold this against me.. (and if so Jurgen and I won't come to visit you ;)) , but we always did it like this

Anyway the spell costs 8 power points, (3 + 2 + 2 + 2 - 1) so I could cast 5 of them. Preferred boost is:

CON, DEX, WIS, INT and the lowest of these rolls again

stat + (1d4 + 1)*1.5 for a 20 hour duration - you roll
 

Well first of all... you are a pain in the bump.

Post anywhere the spellsword and I could have known it.
Post anywhere caspers character and i would have known anything.
Still I say, take shield instead. And mage armor... I didn't know he had chainshirt. How could I have known. And i assume he is a fighter so still MY combo is minmax and i never said it was power minmax. Only at 9th lvl you should know your character. (so forgive him the mage armor and give him a shield spell instead)

And i can't belive you can store a magic missile in a sword. So drop the spell.

And still... you use a full round to cast a pathetic spell on one side of his weapon. Instead of casting a shield/mage armor. After which he can attack with his (range)weapon in the second round and outclass the stored spell on dmg

If i am missing something about the PrC - Spellsword than sorry.

And i think that we all can say that i know the rules quite well (but how can I have any knowledge over things i can't know?!?

Fight on Wulf and kick the :):):):) out of them...

(I was supposed to protect him???)




Second: About the 2 arrows. How is that possible with 100% cover? I assumed that from my position i couldn't be hit. Otherwise I would have made a 5ft step right... :(

But there is probably an explanation. And I don't really mind anyway, but still... I am listening.
 
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takew said:
Well first of all... you are a pain in the bump.
So are you. I was actually constructive about, say, your background for instance, but you aren't ever constructive of game mechanical concepts if they aren't 100% optimal/efficient. Next time I'll ram your background into the ground: I am a literature student, I know how to critique amateur writing, believe me. What this comes down to is that
a) some people take decisions based on style (Some of my NPCs take suboptimal choiced as well even though some of them last only for one combat) instead of raw power. Since that concept is completely alien to you apparently, I don't want you to:
b) give advice that normally is in the DMs hands. If you think I am an evil bastard that deliberatly makes the PCs make stupid choices you are wrong: This game takes considerable time and effort on my part. I am not doing it to screw over players. I do it because a) no one else wants to b) I think I am the best one to do it (that's not arrogance, it's confidence ;)) c) I actually enjoy the unfolding story (although it pisses me off greatly that you scrapped my entire minotaur storyline :))

Back to minmaxing: So? We don' t all minmax out the wazoo: Casper has taken the feats to use double bladed sword as best as he can. Against low AC low HP opponents TWF is superior to THF. Vice versa is also true. He chose the option that appealed to him most for a myriad of reasons. If you say you don't know half teh information: EXACTLY! you don't, so don't command him to do stuff you know nothing about. You could have instead asked him in teh OOC thread: "Why don't you use a Greatsword?" But you said "Use a greatsword". See the difference?

Second: About the 2 arrows. How is that possible with 100% cover? I assumed that from my position i couldn't be hit. Otherwise I would have made a 5ft step right... :(
Small trees don't give 100% cover IMO. I gave you a concealment chance (20%) and 50% cover. He has sharp shooting. He is a crack shot archer with a cool bow. He hits you.

But there is probably an explanation. And I don't really mind anyway, but still... I am listening.
I think I have explained my grievances satisfactorily. If not: That's what this thread and email is here for.

Rav
 
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Deepwinter 7: Animal affinity.

Fair enough: But you roll them yourself. The next time combat starts, list the adjusted stats as soon after initiative as you can. This time do it now. Is that okay with you? (I guess you need the Hitpoints eh?;))

I also think it is okay because this agreement was made in our tabletop game, and this is a continuance thereof.

Rav
 

So are you. I was actually... ...minotaur storyline :))
????????????? Did I ask for this ???????????? right...
This is the ooc-thread so I thought that we could give each other advise WITHOUT dm approval. So maybe Casper had use of my remarks... maybe not. So what... I never said "Use a great sword"
and let your sword do the talking (great sword I suppose;

So i suggested it... if my comprehension of the English languages is correct that is :P

"Why don't you use a Greatsword?" But you said "Use a greatsword". See the difference?
I take it you take this back now? After reading my post correctly? Thanks in advance :P

The man with the gold fingers when it comes to spelling aka Take
 
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The thing is Take, that you didn't ask him why he used a two bladed sword, you immediatly went for the assumption of the greatsword. Indirectly asking him to change his character. Although perhaps you didn't even know what kind of weapon he wielded... that is a possibility that didn't dawn upon me till now.

And the minotaur storyline comment had one of these ---> :)

Look I am not going to stop you from giving your advice... I just try and let you see how ill placed it is. As there are many ways to play a roleplaying game, there are many ways to build a wrong character: From my point of view, yours is teetering over the edge of wrong. In your point of view, Casper's might be. I just think you are somewhat presumptious in dispensing your advice at times. You give only one option. I gave Casper about 5 over email and let him choose. But that choice is now definite and is not going to change anymore, despite your views on its inefficiency.

Oh, and here is the channel spell power of the spellsword. perfectly viable with magic missile as far as I can see:

Channel Spell (Su)
Once per day, as a free action, the spellsword can cast a spell through her weapon (melee or ranged) as she attacks with it. This is a supernatural ability. The channeled spell counts against the spellsword's normal daily limit and must specify a target. Thus, Sleep is not eligible since it does not affect a target creature.
The maximum allowable spell level increases as noted below.
Channel Spell I - 1st level spell
Channel Spell II - 2nd level spell
Channel Spell III - 3rd level spell

If desired, the spellsword can cast two spells of one level lower, or three spells of two levels lower (a 0 level spell is treated as equivalent to a 1st level spell for purposes of this ability).
A channeled spell targets the creature hit by the spellsword's weapon, which still gets a saving throw if the spell allows one. Even if a spell can target more than one creature, channeling it through the weapon limits its effects to the single opponent attacked. If the weapon attack misses, the channeled spell is wasted.

Rav
 
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Matt, I think you made the following mistake with the Irony dice server:

If you want to roll 5d4+1:
Set number of dice to 5.
Set number of sides to 4.
Add 1.
"Repeat" only once.

If you want roll 1d4+1, but do it 5 times:
Set number of dice to 1.
Set number of sides to 4.
Add 1.
Repeat five times.

That's what I think you did wrong at least, i.e. you did it as in the first option. You should have done the second option instead... am I correct?
 
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