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OOC: Tholestia: also XP and GP tracking etc.

Next round I'll summon an Astral Construct, I don't want to clobber the IC thread with its specs so here it is:

5th-Level Astral Construct Nr 1: - Large

Menu B abilities: Buff & Heavy Armor

You requested that 1 roll of 10 10-sided dice be rolled. The total for each roll has 10 added to it.

Roll them bones ... your dice are

Roll 1: 8, 8, 4, 5, 4, 7, 5, 2, 4, 5 = 62.

HP: 62
Spd: 50ft
AC: 21(-1 size, +2 dex, +6 natural, +4 armor)
Att: slam +14 melee
Dmg: 1d8 + 14
F/R 5ft by 5ft / 10ft
Dmg rd: 5/+1
Saves: +2 +4 +4

Craft check: Roll 1: 9. + 14 = 23 (so it's a pretty thing as well)

I affectionaly call him Rufus
 
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Well, them a bit less now since you took out their archer
LOLROFL
I count 4 complete range categories (from the maximum you can move which is three squares to the right and seven squares up*) for a penalty of -8 and a -4 penalty for weather. You have a BAB of +8 (one cleric level!) and a +3 dex modifier for a total roll of +11.
+12 we both forgot the bless spell I casted... :)
 

Dear All,
I did not read the entire greatsword/twobladed/spell discusiion until know.
MY Final say in this is as follows:

ROn, thanks for sticking up for me. I do not choose because of number but because of gaming.....I think my Character is more interesting thanks to my choice (but you are entitled to an other opninion, Take) I have no hard feelings towards anybody and I am enjoying the game..... Ok, mm is not very effieciet, but I can at least finish of an orc as free action...

Casper
 

FIRST:

I knew nothing about your character except the spelllist. So from this point I just made up my own version. And so came the advice.

SECOND:

Can you (when you are able to sore 3 spells at once) cast 3 spells in one round as a free action on the person you are attacking? If yes.... AU 1d8 + str + 3d8 + 12 & second attack AU!

Hit them baby. And show us your new spelllist WITHOUT magearmor & MM...

Digo Tristan
 

takew said:
Can you (when you are able to sore 3 spells at once) cast 3 spells in one round as a free action on the person you are attacking? If yes.... AU 1d8 + str + 3d8 + 12 & second attack AU!
No, only once per round (That's a general rule: only one free action spell per round). Next level he'll gain considerable power anyway, since he can start ignoring part of his Arcane Spell Failure Chance, and he will cast spells as if he were a 5th level wizard, complete with 3rd level spells. It will also start to make Magic Missile appealing: Remember that is a very convenient ranged weapon: always hit, no save etc. and that he doesn't have to actually switch to a bow or something to attack from range. I think there might be some room for 1 or 2 magic missiles "just in case".

Rav
 

Ron, what are the limits to the crafting of constructs? Can I give them visual armor, fake weapons, make em glow, have large genitals etc? What are those "magical" DC's the DM is supposed to set?
 

This is all House Rules (tm)

DC 5: A blob. It has some appendages that resemble arms and legs.

DC 10: The standard, grey, semi humanoid, gooey shape. Two legs, two arms a globe which performs as a head and that's it.

DC 15: Add some muscle tone, a very slight impression of facial features. Looks slightly less gooey.

DC 20: Same as (15), though now you can actually make out that it has a mouth and a nose, sort of, and you can add little details, such as thumbs. Almost no goo anymore, looking completely solid.

DC 25: Full Important features. Make it look like a grey humanoid shape. Fingers and toes still sometimes stick together. Facial features are there, but no facial expression.

DC 30: Make it look like a member of a certain race. It will look like an ogre or a hill giant or a goblin, whatever you wish.

DC 35: As 30, but with little details such as giving it the appearance of wearing fine clothes, a nice hat, or looking completely armored. You can also change the damage type from bludgeoning to piercing or slashing if you give it blade like appendages. this will not increase damage or crit range.

DC 40: make it look like specific member of a certain race, with everything perfect except skin colour, which will remain in the grey of the ectoplasm. If you want to make a Deepwinter 7 shaped Astral Construct, you can, and everyone with >3 Wis will see it is supposed to resemble you.
 
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Discussion: Should Ilan have shot the enemy wizard from a logical point of view? Since he doesn't have spellcraft and Diactum hadn't told him that the spell he cast was Remove Paralysis, why would he?

As I said: discussion... not saying he should or should not. I don't want anyone being overly defensive here.
 


Well.... that (what Spellsword said)

and assuming that Ilan thinks that the wizard was still indeed standing motionless, Ilan probably doesn't know for how long the wizard would stand like this. Maybe he just thought that this would be a great opportunity to finish this fireball-caster off.
 

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