OOC: Tholestia: also XP and GP tracking etc.

Deepwinter 7 said:
Rav, since it's my turn now I succesfully manifested 5 3th lvl constructs. I'll post their stats based on default constructs in my character's statblock [monday]. You can put them on your map, just put them in "intelligent" places at least flanking some wolfs.
In that case it doesn't, no. I'll skim over them with a short description.
 

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Edited my last post in the PBP. Nice Koninginnedag gehad everyone? I wore orange and got pissed, even though I was in the wrong country :)
 
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I had to work on Queens Night (that sounds really gay) so I was at home at 8.30 AM which means I got to see people building their stalls and placing their crap all about the city. Then there where those dreaded women who got up at 6 am to be the first to look at people their crap, hoping to fing the holy grail of crap among all the other crap... I really really really hate those women...

Most op Queens Day I slept dreaming about yet another customer who orders 25 beers and after you're done making them, tells you he wants them in other glasses... :mad:

Anyway...

* note though that you can only power attack as much as your total BAB Sullaf... which would have meant that if you needed that 2nd attack, you would have hit instead of potentially missed - in any case, you only had one attack since you moved more than 5 feet

1. Concerning 2nd Attack: Forgot that after a single move, no extra attacks are allowed... my bad
2. Concerning Power Attack: I really should read my feats next time...
 
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Go see X-Men 2 ASAP! I saw it in the sneak preview here in Brighton, and it rocks...

In any case, I have updated the XP totals. If you level up, you won't do it diablo style... a few days of "off time" are required.
 

Go see X-Men 2 ASAP! I saw it in the sneak preview here in Brighton, and it rocks...
I just got back from the cinema 30 minutes ago... Went to X2 and... IT ROCKED! I wanted to see it ASAP so I did... Coincidence?? Don't think so 'cause great minds think alike...
 

I will heal all who need healing (using my Devine spells first)
Tycho: 1d8+2 = 8hp
Bacter: 1d8+2 = 4hp
Wulf: 1d8+5 = 13hp
Kheldev: 1d8+5 = 9hp

Further more.... after reading the newly "improved" haste, I would like to change this spell to dispel magic... (which is much better for a single man on the road which Tycho was... Haven't used Haste so far... Shouldn't be a problem I hope...'
And I am still thinking about my 6th level feat (Maybe a save feat but I haven't read them all(a lot of feats there are... yes)

Spells left:
Divine -(1)0-
Arcane -(0)3-(1)3-(2)3-(3)1-
 
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My IC post was made before the shadow talked... I don’t know if it also accurse before the shadow said all that... In either way.
Tycho heals the party if they want healing...

If you want more... go ahead and ask him nicely... Maybe he will help you...
 

I still think Haste is worth it (an attack at your highest BAB pretty much always hits: with four fighter types, and possible constructs, this spell has the potential to devestate the opposition: as the previous haste would have done), but change it you may: though that change would be definite. Note that your caster level is not / will not be conducive to Dispelling if you are going to take more Holy Liberator levels.

Diactum: Magic Missile is a Force spell, and hence will always affect incorporeal creatures, without the 50% failure chance. Why didn't you use those? (Probably because you didn't know, despite my many hints :))

What are you going to do next? (note: Tycho heals and talks before the shadowy being does)
 
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OOC: It is indeed a great spell in this party... But Tycho worked alone and Dispel Magic was already 3rd on my list... Hast is on Diactum's List and will prob. become part of Wulf's list as well. So that is solved OOC... And about the caster level for Dispel Magic: It has a max of +10 and I am already on +7. Next level will definitely be a Bard level... . And after that... God knows what will happen. But thanks anyway.
I think with that with the real introduction of 3.5 there will be a lot of changes anyway. Better to change anything we CAN change ASAP... Like now.

LALALALALAlalalalala....... Fade out...
 

Actually there isn't going to change THAT much. Some spells are fixed, some feats are reworded, some annoyances are cleared up, some game mechanics are changed according to the whole system (for instance Skill Focus will officially grant +3... It was rather silly that most feats gave +2/+2 and focus only +2) and some rules are better explained...

The rest is not going to be all that different really. Much of the rules changed were already used as part of House Rules among most of the gaming society (e.g. Spell Focus and Bard 6 skillpoints/level) and were just copied by WotC. Other changes were made due to certain spells which power did not scale with spells of the same level. Plus they fixed some 'broken' spells (haste/shield).

So don't expect too much out of it. 99.9% of the PhB will be unchanged... ;)
 

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