OOC: Tholestia: also XP and GP tracking etc.


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first pick: cloak of resistance +2 (black one first, but I'll settle for the other one)
second pick: boots of sneaking (if they are more powerfull then the boots of elvenkind)
third pick: bracers of the hobgoblin archer (if they are better than my bracers of archery)
The only item that I find interesting to keep after everyone have had their pick are the Iron bands that belonged to Tristan.
Sell the rest and divide the gold equally.

upkeep: 200 (yes, I'm dandy)
gold after upkeep: 1.892
 

Ilan said:
second pick: boots of sneaking (if they are more powerfull then the boots of elvenkind)
Umm... no one has Boots of Elvenkind.

You have no idea whether the bracers are more powerful - they are unreachable becuase the dead (and by now quite smelly) hobgoblin is wearing them, and the bands are obstructing you getting them. The bands are not of optimal use to you as you can not say the command word to release them, you are aware of that right? (or are you going to convert to worship of Heironeous ;)?)

Why is no one posting... do I really need to post "The kid takes you"? Well there, I just did.

Rav
 


OK, what I meant by that was that I know there exist boots of elvenkind and about how strong they, I'm an Elf. An adventuring one for that. If the boots are about that strongly enchanted as the boots of elvenkind, maybe I'll keep my own.

And for the Iron band, I meant for general use.I don';t know what gods everyone belief in.

Can I just make a post on which I don't get a reply that is wrong or blablabla. Read it or just try to understand what I say. Think for two seconds. I know I don't wear boots of elvenkind and I know I can't use the Iron bands
 
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Ilan said:
And for the Iron band, I meant for general use.I don';t know what gods everyone belief in.
That still doesn't make sense to me... thinking... head hurts.. no can't do it! :D

Well, as you have never seen "boots of elvenkind" (at least not since you have been adventuring, ie. since level one), you have no idea whether these boots are more or less powerful than boots of elvenkind.

Besides, I honestly believe there are Boots of Elvenkind that only give +1, and those that give +2 etc, in the same way there are different Elven Chains, and different Holy Swords.

Let's just say that you think that an untrained person would have a considerably easier time sneaking past some average human town guards with these boots on... (Take that as anything between +5 and +8)

Extremely OOC, behind the screens: +10 is the maximum a skill item will give you, with the only exception being jump due to the fact that the Jump skill works differently. Let's give people some reward for actually putting ranks in the skill the conventional way ;)

Rav
 
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POST FROM ILAN:

Sneak up on the ranger with maxed out spot and listen, great idea guys :).

I'm writing on my sheet that I have a cloak of resistance +2(the grey one) ,that I'm wearing boots of sneaking (why the hell not) and 1 potion of invisibility. So Deepwinter can have my boots.

Let's try and sell the loot here in this village, by the by. The costs for enchanting items that are already enchanted are double right. So I could enchant my boots of sneaking with for instance dash for the price of 4000
 

Originally posted byIlan
Sneak up on the ranger with maxed out spot and listen, great idea guys :).
The funny thing is, is that he has a better Listen score in his sleep/trance than anyone else does awake... :)

I'm writing on my sheet that I have a cloak of resistance +2(the grey one) ,that I'm wearing boots of sneaking (why the hell not) and 1 potion of invisibility. So Deepwinter can have my boots.
Make sure you update it on the Rogue's gallery (see my sig if needed, apologies if you already have)... which some of you haven't posted on yet, which means you are screwing your character over royally.

Let's try and sell the loot here in this village, by the by. The costs for enchanting items that are already enchanted are double right. So I could enchant my boots of sneaking with for instance dash for the price of 4000
Not quite, but close.

Let's say you have boots that cost 750. You want to give them an extra ability which costs 250. That ability would then be multiplied by 2 for a total price of 1250.

However If you have boots that are worth 250, and you want to add the 750 ability, they will also be 1250. The primary ability will always be the most expensive one, and the cheaper one(s) will be secondary ability(ies), switching if needed.

An exception to this is Weapons and armour. They are always primarily a weapon or an armour. If you want a longsword that has the ability to cast a spell once per day, that ability will be doubled in cost, even if it is Meteor Swarm once per day on a +1 longsword*.

*: which by the book would cost 55080 (doubled to 110160) add to that the costs of the +1 Longsword (2315) and you have "The weakly enhanced Longsword of Meteor Swarm" for a total price of 112475. Bargain. I doubt whether I'd allow such a weapon though :D

If you want to cast Meteor Swarm at will with your +1 Longsword the cost woud be 553115. I doubt whether you'll use the sword in the more traditional way that often though :)
 

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