• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

OOC Thread for Warcraft D20 PbP - My life for the Horde... (Calling Verbatim)

Evil Ujio said:
The horde is not evil, you can easily be good characters :)

I'm going with self-interested, money-grubbing Chaotic Neutral.

Just a reminder to everyone, DrivethruRPG has the Warcraft D20 book, Lands of Conflict, free for download right now. I haven't had a chance to read it yet, but it includes...

'~An extensive look at campaigning in earlier eras of Warcraft’s history, along with an updated and thorough timeline.
~Descriptions of all major regions on the eastern continents of Azeroth, Khaz Modan and Lordaeron, along with stats for prominent NPCs and for mass combat units.'
 

log in or register to remove this ad

Some shade of Neutral would be the most interesting I think.

What lines are you thinking along for character generation? I did some scratching in the dirt, but its necessarily fairly rough at this stage.
 

I got Lands of Conflict last night and read the first 18 pages. It looks like it will be a pretty good gazetteer.

It sounds like jungle trolls and humans have been enemies for over ten thousand years.

And even if the horde is not Chaotic evil, most jungle trolls are.

I'm thinking a chaotic neutral mercenary then, with a strong emphasis on personal honor and a warrior code. So he is happy to fight for his honor or for money, but Snarrek is not cruel or malicious. Personal relationships are more important than group or race affiliations, so his orc and goblin buddies are bond companions because they are his buddies not because they are part of the horde or whatever.
 

doghead said:
What lines are you thinking along for character generation? I did some scratching in the dirt, but its necessarily fairly rough at this stage.

Goblin tinker for me. He's going to be a grenade throwing maniac named Tel.
 

The ragged remains of a mercenary group or warband sounds good. It give the party some form of initial cohesion. On the other hand, Evil Uijo mentioned starting it in a village, so perphaps they will all be local boys, er ... monsters.

I quite keen to see what the jungle troll can do. I think chaotic neutral might be a the alignment of choice. I don't think it works against the band of whatever concept. Being chaotic doesn't mean that you are unable to recognise the value of some form of coordination.

Personally, I tend to see level 2 characters as rather inexperienced. The concepts of battle hardened and second level don't easily mesh I think.
 

Interested in joining.

Hello !
I'm quite interested in joining in as another goblin Tinker, just one goblin is a lonely goblin. :)
So if DM still have free space, I would love to join in the game. My Groog will be LN, and militaristic loon for a goblin. How create character ? Using standard point rules from DMG ? Or different ones ?

IC Scene:

"Bozz ..."

"Wat ?!"

"Don' touch that red button, Bozz ... count bullets, those dwarves are coming."

*thud*

"AAAAaaaaa ..."

"No stinkin gobbo will tell Bozz what to do, wherez dat button ?"

BOOOM !!!

"Stoopied orcs ! That waz my favorite bomber chopper ! Now ... aim for dat pool, aim for dat pool ! Worthless cheap civilian parachutrez !"

Did I emphasized Groog good, or You are aiming for different climate Evil Ujio ? :o
 


doghead said:
Bullets? Grenades? We get to play with guns and bombs? Wheee!

Didn't You know ? :)

In Warcraft You could build Your own custom wehicle. Imagine ... big robot, only head of drunk goblin operator stickng out, armed in all manner of deadly chainsaws and big calibre guns ! To mention just ideas included in game. :]

Tinker is something of an Expert focused on technology. Can build guns, bombs and all manner of goodies that all true orcs love to have. :p

Unless they are sticking to much with those weird Taurens who just don't get the proper walue of gold ! :cool:
 

Trolls on the other hand are considered primitive brutes. Their main technological advancement in the last 14,000 years is the adoption of metal bladed weapons instead of stone ones.

Strong, tough, with fast healing, they don't really develop their intelligence or social skills.
 


Into the Woods

Remove ads

Top