[OOC Thread] Pint Sized Sword & Sorcery (House Rules)


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Garreth

Dwarven Male
2'11", 64 lb

Bright: 0/1000xp

STR: 6 (-2)
DEX: 5 (-3)
CON: 6 (-2)
INT: 12 (+1)
WIS: 5 (-3)
CHA: 4 (-3)

BAB: 0

HD: .5*1d4-2
HP: 1

AC = 8 (-3 dex +1 size)

Melee Attack: -5 ( -4 non proficiency -2 str +1 size)
Ranged Attack: -6 (-4 non proficiency -3 dex +1 size)

Fort: -2 * +2 vs spells
Ref: -3 * +2 vs spells
Will: -3 * +2 vs spells

Feat: *

Skills:
craft(drawing): +3 (2 ranks)
knowledge(history): +2 (1 rank)
hide: +1 (0 ranks) (-3 dex +4 size)


Garreth is a highly intelligent, if fairly absent minded child from the town of Samis. His father works as a money counter for a shipping firm at the port, while his mother is employed by a small bakery. When he's not attending his lessons he can usuall be found wandering around the streets around his home doodling with charcoal on whatever scraps of paper he has managed to scrounge.


* You said you were open to any feat suggestion, I found this one on the netbook of feats, and throught it looked interesting. Obviously in this case it would be limited to the kind of things that could fit in my pockets.

PACK RAT [General]

You tend to find things you don’t remember having

Benefit: There is a slim chance that you may have any small (2 lbs or less) non-magical, standard item on your person or in your pack. The chance to find such an item is an intelligence check against a DC of 15 + the GP cost of the item (all items are considered to cost at least one GP for the purpose of this feat). This feat can only be attempted once for any item sought until after you have returned to a town area for supplies.

Example: You have just located an ancient carving on a cave wall that yields secrets in a writing you do not understand. Someone has the great idea to do a rubbing of the wall. Bonzo the wizard pulls out a piece of parchment, but no one has anything to rub over it with. You flip through the pockets of your cloak and find an old dried up husk of charcoal.
Notes: This feat cannot be used to find extra money, or saleable items. You can only find one of any item in this fashion (until you have a chance to restock in town). It is simply your tendency to absent-mindedly stick small things here and there without paying attention. DMs should further limit this selection down to just those items (of 2lbs or less) considered common in the SRD. Watch players who try to abuse this and limit them even further.
PACK RAT Copyright 2001, Bradley H. Bemis Jr.


edit: rounded up produced +1 cha
 
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Love the feat. And the only stat missing is HD, I think... I'm going to go with (Age/Min Adv Age) * Standard HD of your equivelent class. That should keep combat pretty darn scary. For most of you, this'll likely be 1/2HD.
 

Fieari said:
Love the feat. And the only stat missing is HD, I think... I'm going to go with (Age/Min Adv Age) * Standard HD of your equivelent class. That should keep combat pretty darn scary. For most of you, this'll likely be 1/2HD.

Yay, one whole hp :) That's scary all right.

You never did rule on base saves though. Also, do we count as small creatures as was suggested in the other thread?
 
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Small creatures yes, and saves are at +0.

Keeping in mind of course that if these rules prove TOO harsh, they'll be changed until the way the game plays matches how it should be.
 


Well, since I'm a timid little guy with not enough self esteem, I wanted to check to see if maybe Silvermage was right... so I ran a quick little mini-mission with these rules on IRC just now. They actually work QUITE nicely, and we had a lot of fun. The test player got to sneak into the basement of a tavern run by the Navan Church, steal some expensive wine, open up all the ale casks on the floor, and get chased by angry templars until he was out of sight. Worked quite well indeed.

He said he'd post here with his character... once I have at least 4 characters here, I'll start the game.
 

Mary Dench

Half-Orc Female
4'2", 68 lb

Roughhouser: 0/1000xp

STR: (14 +2 race)x(7/14)=> 8 +2 class => 10
DEX: 12x(7/14)=> 6
CON: 15x(7/14)=> 8 +2 class => 10
INT: (10 -2 race)x(7/14)=> 4 -4 class => 0 => 3
WIS: 12x(7/14)=> 6
CHA: (10 -2 race)x(7/14)=> 4

BAB: 0

HD: .5*1d10
HP: 5

AC = 8 (-2 dex +1 size)

Melee Attack: +1 (+1 size)
Ranged Attack: -1 (-2 dex +1 size)

Fort: +0
Ref: -2
Will: -2

Feat: Simple Weapons Proficiency, Shattering Pest

Skills:
Climb +1

Mary has always been a bit of an outsider in her little town. She didn't share the other girls interests, preferring to play (and often fight) with her male friends. She was never a bully though, she never let boys, even older than she, pick on the weaker ones. Her mother taught her that. She doesn't know much of her father, other than people make strange faces when he's mentioned, and her mom looks very sad when she brings up the arguement. So she doesn't. In fact, she wouldn't like the truth.

*Feat Suggestion:

SHATTERING PEST [General]

Your parents learned soon never to leave you alone with anything fragile.

Benefit: Due to clumsiness, carelessness, violence, or just plain bad luck, things around you break with alarming frequency. You find it hard not to touch fragile and precious things even if this has usually disastrous outcomes.
This could be an hindrance as much as a benefit, but you sure are able to catch people by surprise when something they thought perfectly safe meets an untimely end.

[This is meant just for fun, what do you think of it? :)]
 
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Anyone know how to Edit the entires on these new boards?

Anyway I presume I get HP 1 (I'll make the changes -including adjustments for small size as soon as i know how to edit)

Lichtenhart
Um Int 0 is a bit of a problem aint it! I'd say default to Int 1 (which still gives you -2 Skill points per 'level' though- so you essentially get less 'able' as you get more practice lol (could be some congenital defect I suppose:D)
 

Your INT should default to 3 actually, minimum sentient intelligence. You should also technically always get at least 1 skill point per level, but I don't know how that would work out with the extra skill points every 100xp which aren't technically levels.

As for editing, as long as you're logged in, the edit button should be in the bottom rights corner of your posts next to the specific reply button.
 

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