[OOC Thread] Pint Sized Sword & Sorcery (House Rules)

Okay we have

Vandir, Human from Erdafel
Garreth Dwarf Bright kid from Samis
Mary Dench Orc Roughhouser from Neva Town

(just add Ash, Pikachu and Dr Oak then we'll be set:D)
 

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Yeah, minimum intelligence is 3. If modifiers put you below that, you are still at three. Yes this means you have more points than you would have, but since you have a stat at three, I'd say that's a PLENTY fair trade off. More than plenty, even.
 


Shattering pest sounds good to me... and may have some VERY interesting implications on the story.

Last night, when playing in IRC, we round up, and it seemed to work fairly well. You're already being given plenty of negative modifiers.
 



I am interested in playing this game (I work with 8-year-olds and it would be great to RP one of them), but likewise I'm having trouble wrapping my head around the character generation. I'm really poor at making characters, though, so it could just be me. I would be interested in the Explorer, but isn't -4 Int a bit harsh? To explain, could you please tell me what benefits you threw in to offset the Int penalty? I'll reiterate--I'm not good with mechanics, and "balance" as a number-crunching thing is beyond me, so I'm just curious as to your thoughts.
 

Mostly, it's offset by the fact that you get to use a longbow or any other ranged martial weapon. The -4 int is partially a flavor thing... it represents not having gone to school. I might be persuaded to add a plus one or two to wisdom though, to make up for that. Wisdom doesn't come from books, after all.

Specifically for THIS campaign, Explorer has even more benefits because you get Wilderness Lore as a class skill. I believe that will come in handy... very much so, in fact.

By the way, I'm also going to add a campaign specific feat that I think will work well. Useable by any class as long as you meet the requirements.

Friend of Navan
You are welcome in the Navan forest, and even able to leave it.
Prerequisite: Must either posess Epic Levels in any class, or possess inherant innocence... including a child-like wonder at everything seen, no desire to create detailed maps, a playful heart, and a willingness to be led where the pathways lead wherever they may go.
Benefit: The forest opens up its heart to you, and will allow you to leave when you wish. Various other unspecified benefits that only take place within the forest.
Normal: The Navan Forest is a dangerous, DANGEROUS place and few who enter ever return.
 

Ok, I'll bite. If you're accepting, I'll be an Explorer, male, about 8 years. I'd like that feat. If you okay it, give me a day or two to get a character.
 


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