[OOC Thread] Pint Sized Sword & Sorcery (House Rules)

I do, in fact. Tons. Not all of it is in digital form at the moment though, so for you to see it, I have to type it in... anything in specific you'd like to know?

As for Religon, most people on the isle are pretty secular, or were before the Church of Navan. History states that people around these parts used to believe and worship a god very strongly... said god was referred to only by the name "The King"... which was distinguished from mortal kings by context and capitalization (mortal kings were always referred to with the lower case k). This religon has fallen out, and anyone still following it is treated as an anachronism.

The mainland worships many deities. For the purposes of this game, use the standard D&D deities for mainland religions. As mentioned, the island is currently pretty secular, and tends to believe religion silly. Gods rarely intervene directly around these parts.
 

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The question was prompted by a desire to make the figurine Mick is holding a mythical creature of some sort, and the only background I had was the Dragon, and that's not something that an 8-year-old child would be carrying around in his pocket. Also, it seemed like you might have a lot, and the more, the better. You obviously put a lot of thought into it, and it would be great to know as much as you're willing to give. That being said, I understand that it's hard to do that if it's not digital. :) Thanks though.
 

Ah! Myths!

There is said to be a land named "Nyre" somewhere. Specifically, Nyre is said to be located to the west. "Keep going west" they say, "And when you've reached the west pole, go a little bit further west, and there Nyre will be, spread out before you like a map." This is mostly a tale told to children, much like we might talk about Never Never Land... or more closely, much like we'd talk about Santa's Workshop. Nyre is said to be the land where all the fairytales come from, where fairy tales are considered HISTORY, and not just odd tales told to kids.

And of course, when kids grow up to a certain age, adults will tell them how silly the concept of Nyre is. There IS no west pole... there can't be! If you keep going west forever there'll always be more west to go, because the world is like a ball.

But in the stories, Nyre is full of all kinds of creatures... like Phoenixes (legends of these birds could fill entire libraries) and Nymphs and Fauns and great and terrible creatures the size of mountains... like the sphynx. And huge turtles you could build (and people have built) cities on top of. Nyre is a land where our treasures are living things... gold and silver and gems all come from trees, and the form we know those things to be is when the living treasures are dead and hard.

Generally, most of our fantastical creatures are known of as living in Nyre. Unicorns and pegasi and such. Most people don't believe in them, at least around these parts. They exist, but people still don't believe.

As for a figurine, a Myme might be an interesting choise. Mymes are creatures made up of coils of paper-like material... all wrapped around a hollow core, and appearing vaguely humanoid except much taller and thinner. Mymes are said to be silent watchers and posess great wisdom... except they can't talk, have no language, and really, there isn't much you can do to get any information from them. Quite quaint, really.


Anyway... just waiting on Mary's post before getting you together and introducing you to your first adventure...
 
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Posted. Sorry for the late. :o

I tried to make a post in the way I feel Mary thinks, always jumping from an arguement to another, but if it isn't clear I can use a more conventional style.
 

Writting you all together now. May take a little while, but it'll be posted soon...

Edit: Two of you HAD to choose to go through the Navan, didn't you. Heh. Either I'm going to have to write nearly a NOVEL to get you through, taking control of your characters more than I feel comfortable, or I'll have to cut it far shorter than the noble place deserves.

Ah well, partly my fault. Hehe. I'll see what I can do.

Edit2: Agh, gotta get some homework done and it's late at night now. I'll have to finish this tommorow after class (noonish).
 
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Fieari said:
Edit2: Agh, gotta get some homework done and it's late at night now. I'll have to finish this tommorow after class (noonish).

Bah, homework's for losers!

(Of course I'm one to talk - I'm taking 3 full classes this quarter, PLUS holding down a full-time job. :confused: )
 

I also am trying to put my posts in a way Mick would recognize, so I'm trying to get things across that I can't say outright. If I'm not being clear, let me know and I'll post differently. It will also help when I post my character sheet. (Sorry about the delay.)

As for "going through" the Navan, I don't plan on going through, and can be recalled easily. Mick just spends a lot of time there. He has never been very deep into the forest.

Edit: That's a great idea for a figurine, especially considering Mick's situation. I'll change my post to reflect that.
 
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Okay, that makes things a little easier. Those from Neva will be sent off to school alone, since that's all your parents will be able to afford (Well, Mich'll be sent off... Mary'll just tag along, for free). Vandir's dad is going to look for buisness prospects elsewhere, until things cool down in Erdafel. Edwina is going to chase after her cat, who is running towards Samis for some reason. Garreth already lives in Samis. You'll all meet at the docks.

And away we go!
 

I just now looked at the map, and I must say--it's great. Very nice, thanks.

Is there a Rogues Gallery thread for this campaign?

I'm going to make up Mick right now, so I'll post him here when I'm done.
 

Mickeal "Mick" Roberts

*Please let me know if any of this is wrong.*

Character Name: Mickeal "Mick" Roberts
Class: Explorer
XP: 0/1000
Race: Human
Alignment: Rebellious Good (CG)
Deity: None
Size: S
Age: 8
Gender: M
Eyes: Brown
Hair: Brown
Skin: Lightly tanned

Str: 7 (-2)
Dex: 7 (-2)
Con: 6 (-2)
Int: 4 (-3)
Wis: 7 (-2)
Cha: 6 (-2)

HP: 2 (HD: 0.5*1d8-2)
Speed: 20'
AC: 10 bonus - 2 Dex + 1 size = 9
Inititative: -2

Fort: 0 base - 2 Con = -2
Ref: 0 base - 2 Dex = -2
Will: 0 base - 2 Wis = -2

BAB: +0
SR: 0
Grapple: -2

Skills
Survival: 2 ranks - 2 Wis = 0

Feats
Simple Weapon Proficiency
Martial Weapon Proficiency (all ranged)
Crowd Maneuvering
Friend of Navan

Equipment
Traveler's outfit (0gp; 0#)
Rations, trail x4 (2gp; 1#)

Background
Mickeal Roberts used to live in Neva Town. His parents are happily married and he has a two-year-old sister named Magalie. His father Robert was a sailor (skilled labor) until he got the plague that is currently menacing Neva Town. Margaret, his mother, is a talented scrimshander whose crafts have found their way all over the mainland. Though they never could afford the finest linens or anything of the sort, the family has never lacked for money or material goods.

His parents and his sister remain in Neva Town, but Mick was recently sent off to the mainland in hopes that he could escape the plague. His mother set him off with a small bundle of clothing and dry goods and a promissory note with instructions that the money be used for schooling. This is not at all welcome news to Mick, who has had very little formal education, having spent most of his time running around outside and sneaking into the nearby Navan Forest. Nonetheless, he is going to try his best to follow his parents' instructions. His big goal is to find a cure for the plague, and he harbors a secret theory that a Myme will come and tell him or someone else how to do so. Perhaps this new town will yield the mystical Myme. Luckily, he has this adventure to share with Mary Dench, and since no one knows she's here, it will be easier to sneak around instead of going to school. It's harder to know someone's missing if it's only one, instead of two!
 

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