OOC Twisted Infinity


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yeah, I guess the change in BAB doesn't mean all too much considering epic progression for classes is the same for all classes. I think I can deal for now ;-)
 

Ferrix said:
yeah, I guess the change in BAB doesn't mean all too much considering epic progression for classes is the same for all classes. I think I can deal for now ;-)

Speaking of Epic Progression...

Again I don't have my books here but this is what I am thinking:

Hit points go to d10
You loose the +1 Caster level every other level
you gain progression on your abilities that progress
Your Epic Feats go from one every 2 level to one every 3 to be more inline with the other prestige class of similar ilk. I will right something up when I get home
 

Cripes! the site is Sssssssslllllllllllllllllllloooooooooooooooooooowwwwwwwwwwwww today... Updated the sheet above (I think...) :O
 

Wrahn said:
Speaking of Epic Progression...

Again I don't have my books here but this is what I am thinking:

Hit points go to d10
You loose the +1 Caster level every other level
you gain progression on your abilities that progress
Your Epic Feats go from one every 2 level to one every 3 to be more inline with the other prestige class of similar ilk. I will right something up when I get home

Caster level progression? I was getting caster progression from Hammer of Moradin?

Progression in abilities is cool, epic feat change is fine, hit die change is fine.
 

Couple of other things, is there a reason I should know that you are keeping slots open?

I think your attack bonus is a little off as well (+15 BAB, +1 WF, +10 Wis, +3 amulet of mighty fist, +1 size) +30
 

Wrahn said:
Couple of other things, is there a reason I should know that you are keeping slots open?

I think your attack bonus is a little off as well (+15 BAB, +1 WF, +10 Wis, +3 amulet of mighty fist, +1 size) +30

The ones listed are ones that I figured would be most commonly chosen on a day to day basis. The open slots are to pick a spell or two for each level that is customized to the days needs. That was my general idea, since you can prepare spells later in the day so long as you have open slots left.
 

Ferrix said:
The ones listed are ones that I figured would be most commonly chosen on a day to day basis. The open slots are to pick a spell or two for each level that is customized to the days needs. That was my general idea, since you can prepare spells later in the day so long as you have open slots left.

While Cleric have some advantages over wizards in this circumstance wizards have an advantage over clerics.

Cleric prepare their spells at one specific time during the day (which changes from diety to diety). Clerics can not stop memorize more spells once they have done it that day.

Here is the relevant passage in the SRD http://www.systemreferencedocuments.org/35/sovelior_sage/divineSpells.html
 

A divine spellcaster does not have to prepare all his spells at once.

Taken from the page you listed.

Also, did you think the hammer of moradin had spellcasting progression non-epic?
 
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Ferrix said:
Also, did you think the hammer of moradin had spellcasting progression non-epic?

No, I didn't, I mostly think they made a mistake in editting.

You are more than welcome to keep the slots open, however they can only recieve spells once per day. In other words it doesn't do you any good.
 

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