OOC Twisted Infinity


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Ferrix said:
Whatever... guess I expected that one.

I see your argument, but it only gets worse from here, in the interest of game balance, I feel I have to rule that way.

Ferrix said:
Why? It's a listed price from the BoED at 132,000gp.

The cost is based on the continuous use of starmantle a 6th level spell cast at 11th level, but it is wrong because it doesn't take into account the duration (minute/level for an additional x2) and the material component cost.

Ferrix said:
Pity, why's that?

Anything that halves the damage you take is exceedingly powerful, anything that reflects half an oponents damage back on them is also exceedingly powerful. Together they are way more than I believe to be game balanced.

Ferrix said:
Why's that? To apply to all DR?

I didn't like the special effect. They didn't justify it at all. Sure Striking seems to me to be more appropriate to the -5 DR (including the X/- and X/Epic)

Ferrix said:
Alrighty, why's that though?

For a weapon for +1 you get +1 to hit and +1 on damage, I felt it was more consistent that it give +2 damage for a +1.

Ferrix said:
DR 7/- works with me.

That gauntlets was just a calculation mistake.

You've calculated the natural armor bonus wrong, it's bonus squared times 2000 times 1.5, not bonus squared times 2500 times 1.5. The rest was a minor miscalculation.

You are correct about the Natural armor bonus.

No sweat on the being rough on me, no biggie in my book, still haven't found time to go over the character, hopefully tomorrow.
 

Wrahn said:
I see your argument, but it only gets worse from here, in the interest of game balance, I feel I have to rule that way.

Alrighty...

The cost is based on the continuous use of starmantle a 6th level spell cast at 11th level, but it is wrong because it doesn't take into account the duration (minute/level for an additional x2) and the material component cost.

Stupid minute/level modifier, maybe I'll shift it to a once per day ability or something to keep the item cause I really like the description.

Anything that halves the damage you take is exceedingly powerful, anything that reflects half an oponents damage back on them is also exceedingly powerful. Together they are way more than I believe to be game balanced.

*shrugs* your game

I didn't like the special effect. They didn't justify it at all. Sure Striking seems to me to be more appropriate to the -5 DR (including the X/- and X/Epic)

This makes me happy :D

For a weapon for +1 you get +1 to hit and +1 on damage, I felt it was more consistent that it give +2 damage for a +1.

Alrighty, usually a bonus to hit is worth more than a bonus to damage, since you have to hit first, but this works fine.

You are correct about the Natural armor bonus.

No sweat on the being rough on me, no biggie in my book, still haven't found time to go over the character, hopefully tomorrow.

Cool... I'll update what I can tomorrow or something like that.
 

oh yeah, your calculation for the starmantle cloak was wrong...

it'd be: 6 (spell level)*11 (caster level)*2000 (base multiplier)*2 (for being 1 min/level)=264000 + 2000 (material component)=266000gp

Not 2,660,000gp ;)
 

Any item with a base cost of over 200k gp is considered an Epic item and is therefore subject to the x10 Epic cost modifier.

266,000 x 10 = 2,660,000.
 

Pyrex said:
Any item with a base cost of over 200k gp is considered an Epic item and is therefore subject to the x10 Epic cost modifier.

266,000 x 10 = 2,660,000.

*blinks* well that's a kick in the head
i wonder why they inflated the costs so much in epic
 

I don't know. It never made much sense to me either. There are a whole bunch of other things that get the x10 as well.

Weapons & Armor above +5 (just the Enhancement bonus), Rings/Amulets above +5, Stat Boosts above +6, etc.
 


I think it is because there is no barrier functional barrier between epic and non epic items except money. Epic items are suppose to be cool and if a +8 circlet of wisdom only cost 64k everyone would have one.

The amount of money you receive (hypothetically) is astronomical in comparison to the regular items, by 40th level you could look at the DMG magic item list and basically say, yes, I want all of those...

It is something I am not particularly fond of, I would not imagine you are going to be running around gather millions of actual gold coins from people. Also, buy magic items is going to be difficult, particularly powerful ones, trading magic items is far more likely.
 

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