OotS 358


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MoogleEmpMog said:
Belkar is the kind of character to whose player I would politely suggest an arranged death and the introduction of a new PC. If that were declined, I would politely suggest the player not come back for the next session. If that were declined, I would cease to be polite. :]

That's when you lock the door! :D I agree completely. If I gamed with a player who pulled half the stuff Belkar pulled I'd simply ask them to find a game more suited for their interests. If I want to have that kind of gaming I'd spend more time watching the news of any major city - or listen to CNN more often.

For me, gaming is my chance to escape into a world of heroes and people who actually are able to do something heroic rather than get stomped on by the world over and over again. I understand that isn't Rich's goal - Rich is designing a strip around D&D stereotyping. Yet I feel that at many times I have been quite vocal in my support of Rich and ehre I wish he hadn't gone there.

MoogleEmpMog said:
Nonetheless, in a comic about D&D stereotypes, he certainly belongs.

See, I just don't get this. Yes, Belkar is a stereotype. I get that. But why does he belong? Why does Roy, V, and especially Durkon even allow him to tag along? Sure, he is stereotypical of the player who just wants to kill and get XP ... but fortuantely through good gaming and good player training I've never encoured that stereotype being played around my table. I don't think he belongs at all - except perhaps on Nale's team. He and Sabine would make a nice couple - and that's being polite.
 

Nonlethal Force said:
See, I just don't get this. Yes, Belkar is a stereotype. I get that. But why does he belong? Why does Roy, V, and especially Durkon even allow him to tag along?

I believe the traditional reason is, "Because he's a player character."

See also The Gamers (the new guy they meet along the way).

(FWIW, I believe it's also traditional for one or more of the players or GM to get fed up with the Problem PC, and eventually see him off, preferably hoisted on his own petard, or otherwise removed with some manner of poetic justice.)
 

Awww... I liked Yok-Yok. And wasn't Yok-Yok high level himself? How come he couldn't hand a mere half-dozen low level adventurers looking to pick a fight with a "mere kobold"... I mean, it wasn't as if Yok-Yok was a Warrior 1! For the Opposite thing to work out, Yok-Yok would have needed to be around 12th level!
 




Fieari said:
Awww... I liked Yok-Yok. And wasn't Yok-Yok high level himself? How come he couldn't hand a mere half-dozen low level adventurers looking to pick a fight with a "mere kobold"... I mean, it wasn't as if Yok-Yok was a Warrior 1! For the Opposite thing to work out, Yok-Yok would have needed to be around 12th level!
Well, he is a kobold - if they grappled him and aided another, they would have a good chance to kill him. :)
 

Nonlethal Force said:
Yes, Belkar is a stereotype. I get that. But why does he belong? Why does Roy, V, and especially Durkon even allow him to tag along? Sure, he is stereotypical of the player who just wants to kill and get XP ... but fortuantely through good gaming and good player training I've never encoured that stereotype being played around my table. I don't think he belongs at all - except perhaps on Nale's team. He and Sabine would make a nice couple

He's a player character and in most gaming groups that means he is treated like family. You might hate what he is doing, but it'll only be an issue if he does something to affect the rest of the family.

Nonlethal Force said:
If I want to have that kind of gaming I'd spend more time watching the news of any major city - or listen to CNN more often. For me, gaming is my chance to escape into a world of heroes and people who actually are able to do something heroic rather than get stomped on by the world over and over again.

Some people have the opposite issues and the same need. I know I spend all day long being nice and doing the right thing. I work for others. My escape as a player is usually working for myself doing my own thing. I'm not interested in treasure or XP. I like to build...houses, villas, empires, whatever...basically leave something lasting whether it is structures, children, nations, or ideas.....the other players usually consider me either chaotic or evil depending on the group.....I prefer to think of myself as LE.

Regardless of my character's alignment, my self rule is never to betray the party...those sort of players should be booted from games. As a player every character should find ways to work within the party regardless of alignment. If it is all role playing then the players can bend to fit the group...this strip works...Roy, V, Durkon have done what they should do with Belkar. As players they should figure out a way to work together.

There is no paladin code written in stone to worry about since Roy is a fighter and as for Durkon....he's a LG cleric who appeals to Thor (CG, CN, NG)...I think he has a lot of wiggle room with that confusion.
 

Fieari said:
Awww... I liked Yok-Yok. And wasn't Yok-Yok high level himself? How come he couldn't hand a mere half-dozen low level adventurers looking to pick a fight with a "mere kobold"... I mean, it wasn't as if Yok-Yok was a Warrior 1! For the Opposite thing to work out, Yok-Yok would have needed to be around 12th level!
How do you know the guys in the tavern were low level?
 

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