Operation: Anthology OOC [calling all active agents]

Sorry about my recent inactivity, exams suck big time. However, my last one is on Friday (yay!).

I'll paste my char over and write up a bio too. What are the pros and cons of Room 39 as a chamber?
 

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OK character is:

Ronald Jacobs

Former Army Ranger who went into a few too many missions with really bad intel. He decided that it would be better if he could alleviate the problem at the source. He signed on with The Company as a recon/enforcer type. He is well versed in combat operations, though he is also quite able in stealth.

His personal background is pretty simple. He was brought up in Laramie, Wyoming. Never a particular star in school he enlisted in the army since it beat working in one of the mines or punching cows.

Soldier 2
Urban Assualt

Str 10
dex 18
Con 14
Int 10
Wis 10
Chr 12

Vitality 23
Wounds 14

BAB +2
Ranged +6
Melee +2

HK UMP-45 +5 1d12 19-20

Feats
Point Blank Shot
Speed Trigger
Stealthy

Skills
Climb +5
First Aid +4
Hide +8
Move Silently +7
Sport(Skydiving) +8
Spot +6
Survival +3

Equipment: pending
 

I see there have been some posts this evening... fantastic :D

Shenanigans: that's cool. After you create him or him please post the character in the Rogues Gallery using the format I mentioned earlier... and I'm glad you're with us :)

Mordhiem: I remember how finals were... been outta college for a few years now but I remember :) As for Room 39...

Well information is name of their game. They specialize in intelligence analysis and special operations. They also "dabble" in other areas many of which I don't need to go into at this time because I don't think our story will go that way. They obviously have an emphasis on technology. A Room 39 agent has access to all sorts of info, to the point other chambers are a little envious. A main thorn is Room 39's side, is they don't have the support from "regular" intelligence agencies like some of the other chambers do. Meaning, since they are located in England... Scotland Yard, for example, is trying to pierce the "vail" so to speak and learn more about this "rogue agency". Other chambers have had better success and/or luck in getting "Archer" personell in positions of power for their respective home-countries. Hope that explains a little of what you might be looking for.

buzzard: I'm also glad you are still with us... Any codename yet??? and if you already haven't could you also do a copy/paste job over to the RG.

To everyone: Now that nearly every PC is created, I'd like to start within the next few days... The plan is to join a mission "in media res". So we'll use this thread as a staging/OOC thread. After I give you guys the objective you then can pool BP and gadget pts and begin shopping for your toys :)

So if everyone can check in one final time and place their PCs in the gallery for viewing and editing we can get the show on the road. Sound good???
 

Robert Ramsden
Codename: Lancealot
Chamber: Archer
Department: The Power Brookerage
Class: Faceman
Level: 2

Strength: 8 (-1) [2 Pts] Dexterity: 14 [6 Pts]
Constitution: 10 (+0) [2 Pts] Intelligence: 12 [+1] [4 Pts]
Wisdom: 12 (+1) [4 Pts] Charisma: 18 [+4] [10 Pts]

Vitality: 15 Wounds: 10
Defense: 364 ()
Initiative Bonus: +2 [+2 Dex]
Speed: 30

Fort: +2 Ref: +2 Will: +3

Skills: Bluff +9 (5 Ranks, +4 Cha), Diplomacy +10 (5 Ranks, +4 Cha, +1 Department), Gather Information +9 (5 Ranks, +4 Cha), Disguise +9 (5 Ranks, +4 Cha), Sense Motive +6 (5 Ranks, +1 Wis), Intimidate +7.5 (2.5 CC Ranks, +4 Cha, +1 Department),Inneundo +6 (5 Ranks, +1 Int)

Feats: The Look (Department Bonus), Silver Tounge

Attacks:
Fist +0 1d4-1
Steyr M-1A (40 S&W Pistol) +3 1d12
Throwing Knife +3 1d4-1

Languages: English, Chineese, Turkish

Gear: (Starting Budget Points 68)
Steyr M-1 (40 S&W with Expanded Magazine) 14 BP
100 Rounds of 40 S&W Military Ball Ammo 2BP
3 Throwing Knives 2BP
Tuxedo Liner (Desginer Clothes) 20BP
Disguise Kit 4BP
Designer Clothes 10 BP
Cell Phone
Digital Camera 6 BP
Silencer 2 BP
Cigarettes

Gadgets: Knockout Spray Cigarretes


Otherstuff to come later
 


His codename will be Jed.
No, not the Beverly Hilbillies, but Jedediah Smith, a great Mountain Man.
Sounds a little more down to earth than the rest though.

buzzard
 

My codename was pretty easy to find. I choose it because the speciality of my character is to follow people lik ethere shadow, without being notice...
 

Well Jed it is :) and no laughing from the other agents... pointing is ok tho :D

Umm... I think some of the point buys are off... I have point buys starting at 8... and so from there the scores and costs would be:

9 = 1
10 = 2
11 = 3
12 = 4
13 = 5
14 = 6
15 = 8
16 = 10
17 = 13
18 = 16

Is there another table I'm not aware of???

And so for buzzards' Jed... who has scores of 10 (+2), 18 (+16), 14 (+6), 10 (+2), 10 (+2), 12 (+4)... totaling = 32. 4 too high my friend :D

And for shenangians' Lancelot... who has scores of 8 (+0), 14 (+6), 10 (+2), 12 (+4), 12 (+4), 18 (+16)... totaling = 32. also 4 too high.

sneaky fellas :) 28 point not 32... but I'm just teasing so if you can make those corrections, post the updated versions to the RG I'll start our first in-game thread afterwards...

And we can actually begin play :D
 

Let's me count, you said for buzzard:

10 (+2), 16->18 (+12), 14 (+6), 12->10 (+4), 10 (+2), 12 (+4)... totaling = 28

And for shenangians

10->8 (+2), 14 (+6), 10 (+2), 12 (+4), 12 (+4), 16->18 (+10)... totaling = 28

The count is good. You forgot for both, the ability modifier of the department.
 

Oh... my bad... so just strike post #48... totally forgot the dept bonuses... see I said I would make mistakes :D

"these are not the posts you're looking for... move along... move along."
 
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