Emiricol
Registered User
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Adventure Name: Opportunity Knocks #2
DM: Emiricol
Level(s): (of Participants) 1st
Region: Middle Lands
Kingdom: Mittendein
Date/Time: Sunday, April 4th, 12pm-5pm Pacific (3pm-7pm Eastern)
Expected Duration of this session: 3-5 hours
Format: 1-shot adventure, played via OpenRPG (www.openrpg.com) - virtual tabletop gaming software (Windows, Linux, Mac)
Adventure Plug: The Kaiser of Mittendein has ordered the construction of a fortress where the town of Tillich was razed by goblins several years ago. The work there is progressing well and commoners are returning to the area under the protection of the Mittendein army. Strange events are beginning to take place in the area, which has attracted adventurous people as well.
In the last adventure, the party whacked a squad of goblins and uncovered a potentially valuable clue - a bit of parchment with a note written in Thusesti, but in the Ulruz style. What is an Ulruzian doing talking to goblins in Mittendein? And why did the goblins have tribal markings unfamiliar to anyone in the region?
Restrictions: 3.5 rules; no CN or evil; PK-
Official Participants: (added as they are Checked In)
ADVENTURE COMPLETED
Participants: PCs Leena, Tahl, Fenbrethil, Sathisis.
XP each: 250
Summary: The party found a camouflaged position with six goblins in it. After a nasty fight, the party emerged victorious.
Treasure found:
Adventure Name: Opportunity Knocks #2
DM: Emiricol
Level(s): (of Participants) 1st
Region: Middle Lands
Kingdom: Mittendein
Date/Time: Sunday, April 4th, 12pm-5pm Pacific (3pm-7pm Eastern)
Expected Duration of this session: 3-5 hours
Format: 1-shot adventure, played via OpenRPG (www.openrpg.com) - virtual tabletop gaming software (Windows, Linux, Mac)
Adventure Plug: The Kaiser of Mittendein has ordered the construction of a fortress where the town of Tillich was razed by goblins several years ago. The work there is progressing well and commoners are returning to the area under the protection of the Mittendein army. Strange events are beginning to take place in the area, which has attracted adventurous people as well.
In the last adventure, the party whacked a squad of goblins and uncovered a potentially valuable clue - a bit of parchment with a note written in Thusesti, but in the Ulruz style. What is an Ulruzian doing talking to goblins in Mittendein? And why did the goblins have tribal markings unfamiliar to anyone in the region?
Restrictions: 3.5 rules; no CN or evil; PK-
Official Participants: (added as they are Checked In)
- Zildax (Confirmed and Checked In)
- Aguirre (Tentatively confirmed, and Checked In)
- Ta'hl (Confirmed and Checked In)
- Leena (Confirmed, not checked in)
- Reserve #1 (Available)
- Reserve #2 (Available)
ADVENTURE COMPLETED
Participants: PCs Leena, Tahl, Fenbrethil, Sathisis.
XP each: 250
Summary: The party found a camouflaged position with six goblins in it. After a nasty fight, the party emerged victorious.
Treasure found:
- 1,024 copper coins (10.24 gp)
- 164 gold coins (164 gp)
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