Oppression vs. Ambition

Cycle: 503, Day: 261, Season: Shiftings
Jalakaag: 1000 - 84 = 916
Whiron: 1000 - 93 = 907
Ansylins: 1000 - 54 = 946
Jalakaag: 23(launch) + 23(accuracy) + 33(clarity) + 2(d10) = 81
Whiron: 22 + 31 + 33 + 5 = 91
Ansylins: 48 + 4 = 52

Jalakaag: 22(avoidance) + 31(analysis) + 2(d10) = 55
152 - 55 = 97% * 6 = 6
Whiron: 31 + 32 + 5 = 68
152 - 68 = 84% * 6 = 5
Ansylins: 32 + 4 = 36
81 - 36 = 45% * 6 = 3
91 - 36 = 55% * 6 = 3
Jalakaag: 24(bending) + 32(thump) + 8(d10) = 64
Whiron: 43 + 33(taint) + 9 = 84

Ansylins: 32 + 9 = 41
64 - 41 = 23% * 3 = 1
84 - 41 = 43% * 3 = 1
A1: Mind: 8 - 3 - 1 = 4(dazed)
A2:
A3: Mind: 8 - 3 - 1 = 4(dazed)
A4:
Making a sling from salvaged pieces of hide or intestine of previously cleaned game animals is only a rudimentary skill that all people possess. Not only have Jalakaag and Whiron made one for themselves, the savages have, as well. As the four strangers intently close the distance, everyone pauses a step to launch a snail shell. The two friends each strike one of the enemies but do not cause enough harm to prevent their own assault. Four shells fly back toward the two, only the first of each pair can be avoided. The shells hurt and both young men feel a bit dazed and bruised but no real harm done. After the launch, the savages charge.
Jalakaag: Mind: 10 - 6 = 4(dazed)
Whiron: Mind: 10 - 6 = 4(dazed)
coins: 24: cast net, hoop net, fish trap

caustic leaf: 1 measure, {ionize x3}
fireweed: 8 measures, {heat x2}, 1 per satchel
invigorate: 8 measures, {adrenaline x3}, 5 per measure
mend: 10 measures, {restore x3}, 5 per measure
muddle: 9 measures, {taint x2}, 1 per measure
stimulate: 1 measures, {adrenaline x2}, 2 per measure
tranquility: 5 measures, 5 per measure

fist-sized snail shells: 10, 1 coin each
Nagolo: Marsh Viper member
Samudraa: Bathhouse Woman
Luterrio: River Otter Guild Leader
Unknown Elderly Ansylin Man
Wharf Rat Gangers
GM: Jalakaag improved in coordination and preparation (Athletics). Whiron improved his skill at fighting without a weapon (Weaponless).
OOC: State preparations and intentions and provide two random rolls(d10) or reprint unused rolls.
 

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Though he is a bit taken back by the force of the shell that hit him, Jalakaag charges at the rapidly approaching enemy. He hopes to meet the opponent that he already struck in order to take him out before he is faced with two on one.
OOC: d10 = 5, 1
 

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