Upper_Krust said:
Hello again mate!
I am sure there are a number of smaller generic monster supplements; but much fewre specific monster books.
Actually there are quite a few, depending on where you put the line, but yes, lots of generic ones.
Generic: MM, MMII, FF, SS, Monsters of Faerun, Kenzer's Dangerous Denizens. Penumbra Fantasy Bestiary, Minions Fearsome Foes, Liber Bestarius, Monsternomicon, Monster Handbook, GF Monsters, and generally world specific but still pretty generic, Creature Collection I & II, Monsters of Norrath, the new warcraft monster book.
Themed: Legions of Hell, Armies of the Abyss, Into the Green (debatable if you consider it a monster book and not an environ book with lots of monsters), Elemental Lore, Necromantic Lore, Draconic lore, (I think there are a few more FFG lore books), Slayer's guide to undead, Denizens of Dread (I do consider horror a specific subgenre of fantasy), The green ronin psionic monster book, the Malhavok psionic monster book, the book of templates, (there was another book of just horror templates but I can't remember the company or book title), the ravenloft undead book, Creatures of Rokugan (I consider oriental a specific theme), Green Ronin's oriental monster book and there are a couple water themed books coming out soon or out now and an underdark monster sourcebook.
No doubt to counterpoise things like animals and vermin which make up a large number of MM entries.
Have a look at the monsters by type at the start of the Fiend Folio.
I don't actually have either of these books, I was just going off the promotional material from WotC when they were previewing them with author interviews etc. Does the FF not have a lot of outsiders compared to the other two?
I have only limited experience of that book, but I don't see horror as a theme much divorced from fantasy monsters.
I always found it easy to generate high CR monster ideas.
Well you have to wonder why they didn't extend the elementals to Gargantuan and Colossal proportions; but instead curtailed the HD and growth of Greater and Elder Elementals to Huge size.
I don't necessarily agree with that if we are talking in terms of an appropriate CR spread.
Absolutely.
My point about elementals and your scale is that to get a CR19+ creature (high on your scale) it has to have a ton of hit dice and a ton of powers, or at least a lot of levels of spellcasting to boost its CR.
A pure brute monster without significant magic would have to be a really, really monstrous dinosaur type of thing. Conceptually this gets a little out there for anything except dragons and outsiders and major apocalypse beasts (such as doing the fenris wolf as a magical beast). For such beasts to be good monsters, I think they need a bit more background than they just are or just developed that way from other things, which can work for smaller scale critters. for instance, the Fenris wolf and Jormungandr are explained in part by being unique divine beings spawned by Loki.
Of course it could just be that since my DMing has never run to over 16+ level characters (and the high end was due to ECL instead of pure class levels) so when I look at a CR 16 critter it looks plenty high end as opposed to mid level a challenge to my eyes (although I have played in epic games I have never run one).