pauljathome
First Post
How would a fantasy town look and feel to the players if the balance between order and chaos in that town suddenly has shifted all the way towards order? I can imagine every detail having to be registered and people being very rigid in their actions.
- The players being stopped at the town gate until the town guard has informed the mayor that a party of x will enter the town and this has been registered. Then the players will each be handed a note that shows they have been registered.
- Everyone walks in the same direction on each side of the roads in the town, and would be appalled at the players walking in the wrong side. Perhaps it is even a crime?
- All the roads and buildings are being rebuilt to make them perfectly straight and even.
- Entering the inn, the players again have to wait for the innkeeper to register that a party of x will be staying the night. The sign outside is updated with the number of rooms available.
What else would the players experience?
It depends on what you're looking for. If you're looking for something vaguely plausible that still makes the players creeped out then I think that you're going WAY too far.
To achieve that level of player distaste I'd definitely go with real life examples. Definitely one requires a license to carry a weapon, one needs government approval to be an "adventurer" (or to carry out any profession), all entries and exits from the city require permits, there are groups actively upholding "community standards" in terms of dress, lawn care, painting, etc.
Now, if you're going for a "The town has been taken over by Modrons" theme then your ideas have merit. Then have everybody talk alike and dress alike. And have everybody called Sheila and Bruce in order to avoid confusion .