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Order of the Stick #800

I think Wedgeski's point, though he could have stated it more clearly, is that it is well-established that there are no players and no GM. The world does indeed run by D&D rules (mostly 3.5), with the exceptions coming mostly when it's funnier for it not to; but that doesn't mean it's someone's campaign.

I understand that... I just find it entertaining to sometimes imagine a DM and players behind the scenes, regardless. And despite Rich's protests to the contrary, there are times the comic certainly lends itself to it.

It's all part and parcel to the conceit that the characters know about the "rules of the game" and often speak in game terms, even when it wouldn't necessarily make sense for them to. It's a breaking of the fourth wall that, to a certain degree, presumes the presence of players that are blurring the line between in-character role-playing talk and out-of-character gamer rule-speak.
 

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You can fly with the spell carrying a heavy load, you just go 40 ft instead of 60 ft.

Fly :: d20srd.org

Someone on the giantitp forum noted that Break Enchantment has a casting time of 1 minute, and Rich himself posted that he neglected to check the spell before posting the strip (ie, it was a mistake, not an intentional ignoring of the rules).
 

I would just like to thank all the little people who made it possible for me to finally achieve every ENWorlder's lifelong dream: to start a thread here noting that OotS's next comic was up. The list is too long to read, but it has grown over several years. Thank you all; you know who you are--even if I don't remember you and will no longer speak to you after this, my ascension into rare air.

Perhaps one day, some of you will know the deep satisfaction and extreme ecstasy that comes with being first. But if not, walk on with your head held high. [-]We[/-] You can't all be winners. :angel:












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Into the Woods

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