Peasent Militia.....thank you so much......
Alot of my campaign's go a little "13th Warrior" pretty quick when characters decide they would rather stay in town making magic items then go out adventuring.
"The town of Attac-by-Monsters seems nice enough, it's fortifications seem impressive but there seems to be a shortage of fighting men and women holding the walls."
"I like this town, and will not be forewarned by the obvious clues of heavy fortifications, the largish grave yard which has a population of undead larger then the town's current living one....and the name those wacky villagers must have vivid imaginations, I have not seen a monster in at least 10 minutes"
"Do you want to help hold the walls from the impending invasion?"
"No, I think we'll go to the Inn and try to sell continual flame torches to the yokels for beer money."
"The Inn was burned down, actually you seem to see a lot of fire damage. OOG - Looks like the fantasy equivalent of the Chicago fire or even the Halifax port fire."
"Well you know what they say, make room for the new and all that. We have some extra coin - what it cost to make our own Inn?"
"You know what....roll initiative."