keterys said:Awesome, thanks! The only thing that jumped out at me is we lost which melee attacks were basic (so used on opportunity attacks and charges) - the little m vs. big M that I'm doing until I get access to the icons that wotc uses.
Anyhow, this will be great for me to print up and use at the 4e-ish game I've started running![]()
zoroaster100 said:In the absence of the Monster Manual, I am in need of rats! Here are some stats I came up with for the Sunless Citadel 4th edition conversion I'm working on. Please let me know your thoughts:
Feral Rat, Level 1 Minion
Small Natural Beast
Initiative +3; Senses Perception +1
HP dies when damaged
AC 14; Fortitude 11, Reflex 13, Will 9
Speed 5
M Bite (standard; at-will)
+5 vs. AC; 2 damage AND Diseased Bite also see Pack Hunter
Diseased Bite +1 vs. Fort; target diseased (target loses use of a healing surge per day until saves or until healed by Heal check DC 25 administered over a short rest, or with ritual to remove disease; save can be made only once per long rest (once per day); while a target is diseased, further Diseased Bites by feral rats have no cumulative effect).
Pack Hunter Combat advantage if ally adjacent to target.
Alignment Unaligned
Str 8 (-1) Dex 16 (+3) Wis 8 (-1)
Con 12 (+1) Int 3 (-4) Cha 9 (-1)
Guthash, Feral Rat Denmother, Level 2 Skirmisher
Medium Natural Beast
Initiative +5; Senses Perception +1
HP 36; Bloodied 13
AC 15; Fortitude 12, Reflex 14, Will 13
Speed 5
M Bite (standard; at-will)
+6 vs. AC; 1d8+1 damage AND Diseased Bite also see Pack Hunter
Diseased Bite +2 vs. Fort; target diseased (target loses use of a healing surge per day until saves or until healed by Heal check DC 25 administered over a short rest, or with ritual to remove disease; save can be made only once per long rest (once per day); while a target is diseased, further Diseased Bites by feral rats have no cumulative effect).
Pack Hunter Combat advantage if ally adjacent to target.
Alignment Unaligned
Str 12 (+1) Dex 16 (+3) Wis 10 (+0)
Con 12 (+1) Int 4 (-3) Cha 15 (+2)
I've added a link from the PHB Lite thread to the compilation. If you need the link updated give me a shout.VBMEW-01 said:glad to help. The coolness of the product makes the effort easy; more monsters always rocks.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.