TheLordWinter said:Warlord, with all the changes made thus far (save changing White Raven Onslaught's name, but with the changes to the phrasing to make it a bit more comprehensible). I also attached the fancier version, which should look a bit nicer:
Warlord
....
.
Verys Arkon said:I've added your Warlord to the PrRC v2.0 (out for editing right now). Thanks so much for the hard work; it will fill a big gap in the document!
keterys said:Knockdown Smash seems too strong - compare to Piercing Strike, for instance, which targets Reflex... and that's it.
Cool sword, Delgar. Think I'll use that this Friday.
FunkBGR said:We started our "preliminary playtest" using the Pre-Release Rules Compilation, and found ourselves with a human fighter and a human wizard, so we made the following abilities to give them their extra at-wills:
Knockdown Smash
Fighter Attack 1
At-Will * Martial, Weapon
Requirement: You must be using a shield
Target: One creature
Attack: Melee vs Reflex
Hit: 1[W] + Str Damage, target knocked prone
Shocking Grasp
Wizard Attack 1
At Will * Arcane, Lightning, Implement
Standard Action Melee Touch (?)
Target: One creature
Attack: Int vs. AC
Special: Gain a +2 power bonus to hit if creature is wearing metal armor
Hit: Target takes 1d6 + Int damage and target is pushed 2 square
Thoughts?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.