Someone
Adventurer
Orthar, god of beginnings and ends.
The Contradictory, the Two Faced
Orthar, Creator Aspect
Enworldian Greater Deity
Symbol: Four sticks, two vertical and two horyzontal, symbolizing a scaffold (like this: #).
Home Plane: ???
Alignment: Lawful Good
Portfolio: Creation, manufacturing, construction, prosperity, growth.
Worshippers: Artisans, builders, and generally those who desire prosperity.
Cleric Alignments: LG, LN, NG
Domains: Law, Good, Creation, Community, Artifice.
Favored Weapon: Pick
Orthar, Destructor Aspect
Enworldian Greater Deity
Symbol: A triangle, symbolizing a pile of ahes.
Home Plane: ???
Alignment: Chaotic Evil
Portfolio: Decay, Destruction, Illness, Death.
Worshippers: Madmen, Evil spellcasters, Demons, and those who desire ill luck for his neighbour.
Cleric Alignments: NE, CE, CN
Domains: Chaos, Evil, Destruction, Darkness, Madness.
Favored Weapon: Serrated longsword
The sect of the Balance.
Symbol: A rectangle overimposed over a triangle: symbolizing a tower being built out of rubble, or a tower being destroyed.
Alignment: True neutral
Cleric Alignments: NE, NG, LN, CN, N
Domains: Creation, Destruction
Favored Weapon: Pick
Orthar is better descibed as a force, the equilibrium between control and disorder, entropy and order. With one hand he brings new things, watches over builders and artisans, and favors those who build communities, bringing order to the unorganized masses. On the other hand, he´s a destructive principle, the end that all things must meet, the cold oblivion, the pure chaos. Though death is part of this aspect, he doesn´t care about the spirits of the dead, since they must -according to some dubious dogma muttered by some of his worshippers- be finished some day too.
Needless to say, the creator aspect is worshipped much more openly than the destroyer aspect, and by a great number of common folk. Many people, though, direct silent prayers to it when they want to curse somebody.
A sect of philosophers worship the two aspects simultaneously, reasoning that there must be destruction to make room for new things, and woithout creation there would be nothing to destroy. They are few and far between, though very vocal and eager to make themselves public.
Themples to Orthar are always dedicated to the creator aspect: they are as great and magnificent as the constructor can afford; tradition dictates to have a small room to the appeasement of the destoryer aspect. The cults dedicated to the destructor side of Orthar gather in sites of death and decay: ruins, sewers, or long forgotten graveyards. The sect of the balance doesn´t build temples, and instead preach where they can.
The Contradictory, the Two Faced
Orthar, Creator Aspect
Enworldian Greater Deity
Symbol: Four sticks, two vertical and two horyzontal, symbolizing a scaffold (like this: #).
Home Plane: ???
Alignment: Lawful Good
Portfolio: Creation, manufacturing, construction, prosperity, growth.
Worshippers: Artisans, builders, and generally those who desire prosperity.
Cleric Alignments: LG, LN, NG
Domains: Law, Good, Creation, Community, Artifice.
Favored Weapon: Pick
Orthar, Destructor Aspect
Enworldian Greater Deity
Symbol: A triangle, symbolizing a pile of ahes.
Home Plane: ???
Alignment: Chaotic Evil
Portfolio: Decay, Destruction, Illness, Death.
Worshippers: Madmen, Evil spellcasters, Demons, and those who desire ill luck for his neighbour.
Cleric Alignments: NE, CE, CN
Domains: Chaos, Evil, Destruction, Darkness, Madness.
Favored Weapon: Serrated longsword
The sect of the Balance.
Symbol: A rectangle overimposed over a triangle: symbolizing a tower being built out of rubble, or a tower being destroyed.
Alignment: True neutral
Cleric Alignments: NE, NG, LN, CN, N
Domains: Creation, Destruction
Favored Weapon: Pick
Orthar is better descibed as a force, the equilibrium between control and disorder, entropy and order. With one hand he brings new things, watches over builders and artisans, and favors those who build communities, bringing order to the unorganized masses. On the other hand, he´s a destructive principle, the end that all things must meet, the cold oblivion, the pure chaos. Though death is part of this aspect, he doesn´t care about the spirits of the dead, since they must -according to some dubious dogma muttered by some of his worshippers- be finished some day too.
Needless to say, the creator aspect is worshipped much more openly than the destroyer aspect, and by a great number of common folk. Many people, though, direct silent prayers to it when they want to curse somebody.
A sect of philosophers worship the two aspects simultaneously, reasoning that there must be destruction to make room for new things, and woithout creation there would be nothing to destroy. They are few and far between, though very vocal and eager to make themselves public.
Themples to Orthar are always dedicated to the creator aspect: they are as great and magnificent as the constructor can afford; tradition dictates to have a small room to the appeasement of the destoryer aspect. The cults dedicated to the destructor side of Orthar gather in sites of death and decay: ruins, sewers, or long forgotten graveyards. The sect of the balance doesn´t build temples, and instead preach where they can.
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