B/X didn't have weapon proficiency. Although BECMI and AD&D I believe did.
I like my fighters to be good at all weapons. I generally follow a rule put in place by another retro-clone, where I just give fighters a damage bonus (to melee and missile) that scales by level. It's simple tweak and it doesn't shoehorn a character into a specific weapon.
Sarcosanct you did a good job with Felk More, printed it out and got it bound up.
Thank you for the kind words. I definitely wanted to go with a heavy OSR and 80s pop culture theme lol. Lots of lessons learned though, as it was written during the playtest in 2013-14, and then hurriedly updated in 2016, so some things may be a bit outdated on a pure 5e context.
"I got it you have to do the dance".
My response was "well off you go, you want the door open or not".
It's not really something you see in modern D&D.
That's awesome!
I had to go and look that area up in the module... Comedy!
I don't care if people don't like OSR games. I play 5E as that's what everyone plays. Happy the play OSR and would sign up.
Not going to stand on a soapbox and claim it's the greatest thing ever. Don't like it that's fine don't play. My D&D KGB aren't going to turn put a gun to your head and drag you off to the OSR gulag and make you play.
It's not for everyone and that's fine.