Bill Zebub
“It’s probably Matt Mercer’s fault.”
Would it make economic sense for publishers of OSR games to convert their content (adventures, settings) to other OSR systems? A lot of them already do this to support 5e, but I'm specifically thinking about supporting other...yes, competing...OSR games for three reasons:
So not porting the content isn't going to get me to buy the core system, but porting it would increase the likelihood of me at least buying their supplements.
Thoughts?
- The conversion is probably/usually quicker and simpler, both mechanically and conceptually
- The "flavor" of the adventures might appeal more to OSR fans
- Players of other OSR games might both be more aware of the offerings
So not porting the content isn't going to get me to buy the core system, but porting it would increase the likelihood of me at least buying their supplements.
Thoughts?