[OT] Board Game suggestions?

> and I have only played it once, but there really is a lack of
> interesting strategy.

Hmmm, I'm not sure that once is enough to understand which strategies are available.

One thing about Settlers is that its a diplomatic game in some sense; you make deals with the other players in order to obtain resources that you need. I've seen several different playgroups; each with their own playstyle. The worst group refused to trade unless they could gain a distinct advantage like 2-1 or 3-1 in each trade. So they rolled the dice, collected their stuff, asked if anyone would trade with them and found the answer to be mostly "no".

This strategy is seriously suboptimal, and a good player knows how to take advantage of it - step in, be the good guy, offer to trade for 1-1 just to get the ball rolling. Trading is the lifeblood of the game, and if you are the only center of trading you are doing very well indeed.

<edit>
Your experience sounds kinda like my one game with the people who refused to trade. Its not any fun to play a trading game with people who refuse to make deals; but that doesnt make the game bad. (If not trading was a good strategy, then it would be a problem with the game. But since its a horrible strategy, all but the most stubborn players will quickly abandon it. ;-)

> Munchkin

Our group played this a couple times, but didnt really get into it. Its funny to have just because of the D&D references, but there seemed to be game balance issues. We found it much easier to hurt other players than to help them, so our games would wander around with us all between 2nd-4th level, never able to advance. Maybe our playgroup is just too mean for this game. ;-) I thought it might go better if there were some surprise cards that rewarded a player for helping; something like being an Elf, but that could be played at any time. Something like "If you help someone win a combat this turn you get the first 3 treasures" or "If you help someone you get a level."

Can the people who recommended Munchkin flesh out their experiences with this game? I really wanted to like it, but ultimately got frustrated with it.
 
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Gizzard said:
Some games mentioned I consider "drinking games"; you'll have much more fun if you are buzzed while playing. ;-)

Talisman: Talisman is cute, but it has some serious game design problems. It also takes forever to play with more than about 4 people. All of the expansions suck horribily and must be shunned. Anyway, the biggest design problem is that its almost impossible to kill other powerful characters even if you get to the Crown of Command. This means that there is no end-game; the game just keeps going on and on, stuck in a loop like this: "I curse you from the Crown of Command. You lose a life." "I use my evil Sword to kill a monster. I gain a life." People started asking questions like "Can I come down from the Crown of Command? I'm not very effective up here."

They dont all suck...now Timescape does. Dragons is pretty crappy too. I like Dungeon & City though.

I have to to say its probably my fave fantasy board game. Our group actually had a game of it not too long ago - first time we'd played for a few years. Heaps of fun.

Another game we played that night was Aliens. Thats a fun game too. Admittedly you only replay two major sequences of the film, but still quite a bit of fun.
 


Puerto Rico - works well with 3 to 5 players. This is an excellently balanced game with numerous strategies and a very stream-lined mechanic.

Carcassonne - works great with 2 to 5 players.

Settlers of Catan - works okay with 3 but best with 4.
-
El Grande - Works best with 5 players, but can work with 3 or 4.

Web of Power - works very good with 3 to 5 players.

I highly recommend each of these games. You will probably find Carcassonne for the least amount of money and El Grande will probably cost the most. Take a look at the links there is lots of information, including game reviews, session reports, pictures, strategy and group rating.

I might also suggest that you try BoardGame Stuff's game finder. This website allows you to rate games that you have played and it will provide a likely rating for other games. Make sure to rate games that you hate and games that you love. The more entries you make the better the results. I have started purchasing boardgames based on the suggestions and have yet to be disappointed.
 

although it's not really optimal for three players, i'm surprised no one has mentioned Diplomacy.

all skill/strategy, no randomizing at all. nothing is left to chance -- it's all about how good a negotiator you are. lots of fun if you can get the full complement of seven players. (just make sure no one takes backstabbing and deal-breaking personally... ;) ) the rules are pretty simple too; i can teach a newbie in less than 5 minutes all the rules they need to know to start the game. in some ways, it's like chess, though -- just because you know how to move the pieces, doesn't mean you know how to play the game...

on the other extreme, if you want super-complicated, rules-to-make-your-head-spin, worry-about-every-detail, there's always my favorite board game Republic of Rome.

i've always wanted to do a Republic of Rome game party, and make everyone come dressed in togas. :p
 

Games for gamers

Hey:) There a a couple of games we play when we're missing players, or just taking a break...

Most of them have been mentioned here already, but a couple of fun ones we enjoy are

GIANT MONSTER RAMPAGE! -- a new table top game published by MEG. It lets you recreate your favorite giant monsters from the movies, or create your own, and stomp around, destroy city blocks, and duke it out with each other. It should be showing up at your local game shop this week or next. Woo! Get a toy monster from your (or your kids) toy chest, a handful of d10s, some legos and toy cars, and you are good to go!

We've also enjoyed FRAG, which is essentailly DOOM or UT boardgame style. Whip out some WH figs, a handful of d6s, and your're off.

Both are quick and entertaining.

-Reddist
 

Gizzard said:
Can the people who recommended Munchkin flesh out their experiences with this game? I really wanted to like it, but ultimately got frustrated with it.

I just picked it up recently, so I've only played it a half a dozen times or so. It was just my fiance and myself, and we're not very cutthroat with each other so the games tended to move along pretty quickly. We thought the art was cool, the cards were funny, and the mechanics were easy and fun. We had more fun collecting as many cool items as possible than backstabbing each other, at least until 7th level or so, when we'd start throwing all kinds of curses and monsters at each other. With just the two of us however, the other usually had enough potions and items to buff themselves up for it. If there were more people playing, I could see how it would be harder, especially if you like ganging up on each other.

~Chris
 

reapersaurus said:
Furn:
do you think your group would like a complex, rules-based game?
or a more easygoing, rules-lite one?

I can go either way, but it is best to have a system that I can learn on saturday and then teach the other 2 on sunday.

Rules-light is ideal, but complex rules are acceptable as long as the rule book is not a text book-like ordeal.

I will definitly be the only one reading the rules. ("Read the Fricken Manual" being one of my favorite phrases during d&d sessions.)

How long would you like the game to last?

We usually game for 4-5 hours. So, a game that we can play once or even a couple of times in that stetch would be cool.

The really short game suggestions are still appreciated, though. There are many times when the group is sitting around waiting for someone to show up- this would give us something to do in the meantime.

Btw- update-
I went to the LGS, and saw Settles and the Cheapass zombie game someone mentioned- went to purchase them, but the morons who run the LGS were too interested in putting price tags on candy bars and talking pokemon to check me out.

So, I put them back and will go back tonight.

No robo-rally there, unfortunetly, but they had a rather wide selection. Unfortuently the same can not be said about the ToysRUs and other immediate toy store in the area.

Again, thank you for all the suggestions- I will put another list together for tonight's attempted shopping spree.

FD
 

Puerto Rico - Plays in about 90 minutes.
Settlers of Catan - Plays in about 60 minutes.
Carcassonne - Plays in about 45 minutes.
Web of Power - Plays in about 45 minutes.
El Grande - Plays in about 90 minutes.

El Grande and Puerto Rico have the most complicated rules, but even their rules are not very complex.
 

Board Games

Instead of Repeating previous suggestions i offer two out of print games. ATMOSFEAR (the old VCR game) and a personal favorite SHADOWLORD from Parker Brotehers......A lot of my younger brothers early D&D characters came from this game...(its easy...and fun)
 

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