OT-Chess Rule

Check 3 times

There's no such rule. I've checked repeatedly with the same piece in tournament play before--it's often neccessary in an endgame situation when you need to herd the enemy king into a position to mate him.

What there is that probably caused confusion is a rule that if the same POSITION occurs three times then the game is a draw. It has nothing to do with check.
 

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Although this new "triple-check" game might be an interesting variation. :-) Although I suspect that if you just rip the position open and start swinging with the Queen you're on your way to a win. I wonder if you still win even if your piece can be immediately captured after giving the third check? Better ask the neighbors kid.
 

Weeble said:


There are certain combinations of pieces that cannot checkmate and if both sides have the wrong combinations, this would be a draw. There is not "21 move" rule or any other way to draw unless you put the king in a postition where he isn't in check, but can only move into a space that is threatened.

I will quote myself here....
Check for official tournament rules. All others are variations.
 

Well... don't be TOO suspicious of the neighbor kid, that may have just been a house rule he thought was a real one. Or something. Then again, if he was pretty good, he probably should've known better? eh oh well
 

FIDE rules concerning forced draws - summarized.

1. Certain situations (such as 2 kings alone on the chessboard for example) create a stalemate situation by virtue of insufficent material. Neither side can force a checkmate position.

2. Draw by Repetition

If a same "board state" can be forced three times upon a given player; AND YOU ABSOLUTELY MUST HAVE THE NOTATION TO PROVE IT IN TOURNAMENT PLAY - the game is drawn.

One common method of doing this is called "perpetual check" - which is probably what your player is confounding.

3. Draw by 50 move rule

If a game proceeds 50 moves without a pawn move OR a capture; the game is drawn. YOU MUST HAVE THE NOTATION TO PROVE THIS IN TOURNAMENT PLAY.

4. Draw by Fortress

This situation requires the "defender" of the fortress to demonstrate 2 things.

A. That his fortress would ultimately lead to a draw under the 50 move rule. (usually this means that no pawns are able to legally move)

B That his fortress cannot be compromised in such a way that would not lead to a potential win condition for his opponent.

5. Draw by Stalemate

This is defined as 1 - the king is not in check. 2 - it is your move. 3. you cannot legally make a move that would not be "moving into check"
 

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