(OT)???Egypt and Greece Classes???


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What's wrong with the ones in the PHB? I've had a player play an Egyptian-styled mage from Mulhorand, and another play a Roman-styled gladiator from Unther. Both went really well. I can't really think of any rule-based stuff that'll get in the way of using the regular classes. Use your imagination, do some research, have fun.
 

The existing classes can work well. Possibly with some modifications. For example, if you can pick up a copy of Al Qadim and check the conversions at EN World, clergy of Nepthys might have access to spells of the sand domain.

Also, you might want to try to pick up the Age of Heroes Historical Reference book from 2nd Edition on Ancient Greece. Also, check out www.canonfire.com for a link to the Erypt campaign set off the map in the World of Greyhawk.
 

Is there really a need to create specific classes? at best all you'd need to do is retool the basic classes.

Although I'm a little unsure about how to deal with Roman religion with respect to magic wielding priests.
 

There was the Glory of Rome Historical Reference book. I believe it treated all or most Roman deities as lawful neutral. (The Romans tried to "clean up" much of the Greek mythos that they adapted.)
 

One little bit to add on here, you can find some pretty solid info on using Egyptian and Greek gods in D&D in Deities and Demigods. Sadly no Roman religion information, but the other two should be a good basis.
 

You can look at Greek Gods and Egyptian Gods (which should be available within the next 24 hours) from Bastion Press. There are some definite setting appropriate PrCs in both e-books.
 

I would agree that the standard classes work well. The campaign I'm currently running is set in a pseudo-earth setting, with the standard D&D level of magic. The party is adventuring in Egypt during the dark ages, before the time of the Islamic conquests. There were a lot of Greek/Roman influences. I've allowed all of the standard classes, even provided a rationale for psions and monks. To see what I've done with it all, you can look at my web page: http://www.iwaynet.net/~bradrick/alex/characters.htm (not too exciting, but it's functional).

Before we can help out any more, I guess you need to answer some more questions. What time period do you want to develop? How historically acurate do you want to be? What level of magic will you have?

Hope this helps.

FM
 

William Ronald said:
There was the Glory of Rome Historical Reference book. I believe it treated all or most Roman deities as lawful neutral. (The Romans tried to "clean up" much of the Greek mythos that they adapted.)

I was mainly unsure of dealing with Roman religion given how various priesthoods were electable positions just like the various magistracies.

And then there's dealing with state cult, household gods...

The Flamines would be more or less be like traditional clerics.

I suppose I could see a new class for say the Augurs...
 
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Ghostwind said:
You can look at Greek Gods and Egyptian Gods (which should be available within the next 24 hours) from Bastion Press. There are some definite setting appropriate PrCs in both e-books.

Hmm... I'm curious to know how they dealt with the vastness of the Egytpian pantheon. I guess they just detail a small subset.
 

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